Hi guys, I’m creating some concepts in my spare time, I’m also providing the full time-lapses, I hope you like it, lets sculpt! https://youtu.be/SkNifJOHVio
It looks close to the default skin1 texture but looks like it is covered in some extra powder kind of layer? Anyone know where I can get it or how I can duplicate it? THANKS IN ADVANCE
Hola ! I made a high poly for a Tactical Backpack entirely in Zbrush. I'm used to working in 3ds wich is my daily work tool and the challenge on this was to avoid using 3ds and only use Zbrush's modeling tools. I did not do the low poly/texture yet but someday I migh have the time to retopo/bake and texture.…
I started this model a while ago and worked on it during my free time. This Year I finally finished it all. This model made me grow a lot during the time I spent working on it. Hope you like it :)
Hi, when applying to positions in game companies, I would think they prefer to see the low poly mesh with baked textures rendered in marmoset or sketchfab right? Is the high poly key shot beauty render even that important to show them? Thanks for the advice.
Back in 2019, I made this Rock Golem made with #ZBrush render with #Keyshot. I recently #3dprint it and painted it, which was fun. You can get the file at Gumroad https://lnkd.in/ez9CTFZM