ArtStation Link: https://www.artstation.com/artwork/DvYJR9 I always wanted to post a Cottage House made with a Modular Set. I feel like every environment artist must have that type of environment on their portfolio (like a meme) and this is my second Environment that I'm very proud of. This Environment is inspired by the…
Interesting weapon, Necrolyte is one of my favourite heroes to play. I like! How do you find Modo SE? I've bought it my self, I personally love it. The work flow & toolset are absolutely amazing. I mainly use 3DSmax, with a bit of Maya - but I really love the way Modo organizes everything & hope that more studios around…
Wishing you good luck in your search. If anything, at the very least try to transition from the classic 3dsmax navigation scheme to the Maya one - the default Max navigation is objectively quite bad for the wrist/hand. Older versions of Max require the Switcher plugin, whereas newer ones offer the option natively. And to…
The shadows are shite cause its a screengrab from the 3dsmax vieport.. I´ll take a look into that. However, the ejetion port and barrel are the parts, that take the most beating and therefore have the most used surfaces. Also, surfaces like the slide are phosphated. This coating wears of rather fast compared to eloxated…
Just my 2 cents but.. Last year I've learned to use modo, maya, little bit xsi, blender and a bunch of other apps dealing with 3d/textures/comping. Now I''m not a master in those all, but coming from only 3dsmax knowledge it was good thing to do. I can work on a more abstract level and not get stuck on the software cause I…
I suspect your latest issue might be coming from your pieces not being snapped to the grid, and or the pivot point being off the grid also. The slight gap leads to lighting issues if things aren't perfectly on the grid. Also you could create sections of walls in 3dsmax that are welded together but all reference the same…
What app are you getting them in? I managed to disable it in almost evertyhing pretty easily by just going into task manager->services->Tablet PC Input Service and setting it to disabled Almost everything... They showed up in 3dsmax still. I think I fixed it with the registry settings in this thread…
Those rigging tools are quite nice! I especially like the automated ability to add joints in the middle of the model, based on the difference in distance between the mesh vertices/polys. This is awesome! That's one level of annoyance being removed from a riggers daily grind Oh, and the locking of the nodes for ik?!…
not to be mean or anything but maybe consider getting a nVidia GPU as ATI's drivers often don't play nice on professional applications such as 3dsMax, Mudbox,... Maybe someone else can confirm this? I had several times issues with ATI in the past esspecially with Max, Flint, Mudbox and some other 3d CG apps- just broken…
I would recomend you do some tests before starting. Try the IMPORT LEVEL in unreal engine. https://docs.unrealengine.com/latest/INT/Engine/Content/FBX/FullScene/ You should import the FBX with all the 3Dsmax assets. But again, test before. In the documentation all looks perfect. If it doesnt work you will need to import…