Hi I am currently working on a Smith & Wesson pistol. The modeling is done in Maya and Zbrush. The images below is quick Keyshot renders. My plan is to make a low poly and do some texturing in Substance Painter. Any comments is highly appreciated!
Lamborghini Veneno 2013 that I've made from scratch in Autodesk Maya and rendered in Keyshot. The major renders are the studio ones. The HDRI shots were supposed to be just tests for the mid-term evaluation at my school (The scale of the environment is wrong in some shots).
Hello guys, I'm new on this forum, and I wanted to show my latest work. Comments and critiques are more than welcome :) The warrior was made in Zbrush, and the rifle in 3ds max, then all was exported in Keyshot to render. Final adjustments are made in Photoshop and After effects.
Hi, I wanted to share the sculpt that i did last week for 3d print. Some renders in keyshot and tutorial about all the process, I hope this is helpful to the community! Artstation: http://www.artstation.com/renanassuncao Instagram: http://www.instagram.com/renan.assuncao_art/
Hi all! I'll be posting what I'm doing here. Last one I did - Honda CBR 300R. This one is maya, HDR light studio, keyshot and photoshop And older work - 1969 chevrolet chevelle. Maya, photoshop, V-ray
Hi there! I'm working on sculpting a tree stump. Was wondering what you guys think about it and if i'm on the right track. Renders done in keyshot (not to make it look better than it is, obviously...) Still WIP, will make lowpoly when im done with it and texture it.
@karytsukino Thanks a lot! Good luck you entry, looking nice. @Squals Thanks! Hope to go well. I started to work on the high poly presentation and posing. An rough render here made with Keyshot. Cheers, Sorin
Here are a couple concept ships I created today. SW used : Zbrush, KeyShot, PhotoShop. Check out the 3d Model here:http://digitalenvironmentartist.com/VR/142/142.html share and enjoy Nick www.nickhiatt.com
Alright then did some more to this, made some handwraps and everything. Did a quick keyshot render because I want to see it rendered a bit and now onto the lower body (the pants are a placeholder)
@Topier Thanks man, yeah everything is high poly modeled, no normal maps used, and for the textures they are just basic materials from keyshot and v-ray, it was never intended for baking or texturing. Thanks.