Hey Eric, thanks for the question! 🙏 The original plan was actually for the players to be sitting in a creepy old basement playing the card game. But right now I’m re-thinking things a bit — it might end up taking place inside the house I’m currently building. Not 100% locked in yet, though. Worst case (production-reality…
yea unless you are getting this like directly filling the camera like literally 90-100% screen space you dont need the little feet or any detail on the bottom really.If its for a puzzle where you click to dial and the camera is right up on it I would go way higher poly (3-5K), right now its kinda in the middle zone. most…
i am wondering, if a team of 5 devs get 4 MayaLT seats for regular devs and 1 Maya core seat for the inhouse tech/tools guy then will it be possible to implement the tools created in Maya core into those MayaLT seats ? also please integrate shaderFX into Maya core because one should not have to buy both Maya core and Maya…
moose >> People have been talking about the magnification in Windows 8, which is at 150% by default, messing with mouse/UIs. Tried lowering to 125% or 100%?
[ QUOTE ] TICKETS ARE ON SALE FOR 300! MEETING FOR SATURDAY THE 10TH OF MARCH, 2007 EVENT A: LIFE DRAWING LOCATION: ART NOT TERMINAL. TIME: 0930-1200 (early departure to accommodate for lunch before the movie) DETAILS: 1st hr: 1 to 2 minute gestures 2nd hr: five 25 minute poses EVENT B: LUNCH LOCATION: PACIFIC PLACE/…
I got one of those awesome letters last week. And then to see this thread is even more awesome. After getting hired on and then let go 3 months later, selling almost all of my crap, and doing a 1200 mile drive twice down to Texas (one for each car I own) I should have an ear full for you guys. But I don't have that much to…
Which would you say is an ideal neck topology; [A] one that follows the major neck muscles or sternal head (Sternocleidomastoid) or [B], nice even straight upward loops that follow the creases in the skin (may also be know as neck rolls), but with a good neck muscle rig? Option [A] may be easy to use via animating and…
Thanks guys! DWalker - Cheers for the crits. The curtains are very basic at the moment, I definitely want to do something with those. They're a bit bare at the moment and just use a tiling texture. I'll do a few variations of these. I have added in a bit of water damage and some more rain effects, that was always the plan!…