I m going to create timelapse series of creating this kind of artworks and here s one of them.Enjoy! Follow me On: https://www.instagram.com/opusgeo/ Behind the scenes and timelapse https://www.blendernation.com/2019/07/10/behind-the-scenes-big-ben/
Hi Eric - AFAIK there is nothing available for 2.8 ... in fact the last upload at all is from 10/2019 - and it's a 2.79 build. 2.9 is right around the corner so another year of dev for that release? :(
Hello everyone, happy 2019! I was hoping to get a little feedback on a game character model that I've been working on. Please let me know if there are any other views you'd like me to take for better clarity. Thank you!
WIP mesh of Artemis for my character modeling class. Working on the hair atm will post again when it's finish[IMG]file:///C:/Documents%20and%20Settings/619-20/My%20Documents/Artemis%20front%20sc.jpg[/IMG]ed.
http://help.autodesk.com/view/MAYAUL/2019/ENU/index.html?guid=GUID-B80E8A92-F75D-4512-A135-BB157E928E97 The "," and "." hotkeys will select all children that are visible in the graph, then you can move them.
Based on the front view, it looks like his upper torso might be leaning a little too much to his left around frames 0000 and 0030 and to the his right around frame 0019.
Hey! Are you using 3Dmax? Yes I've set the object's visibility to 0,9 in the object's properties. Thank you, I'll check the links you provided and try adding more edges. Thanks!