Trying it out. Seems pretty cool :) I like the idea of the spinner, but I would love the capability of using keybinds for transforms to do free transform, similarly to what Blender has. I find it very useful for animating without having to do much clicking/selecting.
Hi guys! It's a totally newbie question. I want to make animation for so called "catapult". I can make it in Cinema 4D using bend deformer, but idk how to make it in Unity :/ Should I use joints/skinning for it?
So I'm planning about building a ward for venomancer, copied the info on the game here for some help ^^ Plague Ward In-Game Triangle Limit: 1500 Texture Size: 256x256 Animations 0 Spawn Die Alternate Die Portrait idle disabled/stunned Animations 1 idle : Consider this as the center animation. It will be combined with left…
Hi everyone, i've chosen to work on several animal masks. I will make other thread for each one but I 've not made my chose yet. This one is for a lion mask. Good luck everyone and have fun. Edit : Sorry for the inconveniance, i didn't pay attention to the title of my post and i canno't edit it. This is the kind of lion…
Hello there! I need some critique about my work. https://www.youtube.com/watch?v=Q3VKLaOCY2A Its my first time i'm doing on a lip sync animation for my school assignments. Mostly I'll be focusing on modeling only. I'm still a newbie in this area. Your responses will be greatly appreciated. I'll be looking forward to your…
Hi there, I am currently working on a game in the genre of simulation games. The title is still in early stage of development but the art style in general has been set, however any suggestions or ideas you may want to share will be greatly appreciated. The first video shows different styles of walk-cycles which has been…
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Fuck yah, congrats man! Now you can kick back, crack open a beer, and do some more animating :) So many polycounters getting hired into their first industry jobs lately, this is awesome