I've got some scenes with large amounts of texture maps, in asset tracking most of the map names are partly uppercase for some reason, linking manually ignores the case.All my textures are in folders based on resolution some have high/low res duplicates same names. Using a tool from…
It's a common issue with this hard drive. I've removed the hard drive and I'm trying to connect it straight to the pc as it's so important that I get the data back soon. Does anyone know how to do this exactly? From what I gather I need to connect it via a SATA cable. I've got three SATA ports in the PC, each with a cable…
Hey everyone, I've been working on a tower defense, 3rd person shooter hybrid with a few mates throughout the year and it's coming close to completion. It's loosely inspired by Orcs Must Die, with a similar storyline. Any feedback is appreciated :) We'll be putting up a downloadble version on our website soon.…
The ram is just to get started I laid out the other options for him but forgot to post that here, good call. As for the PSU if they have a whisper quite version at a lower wattage then its probably safe to go lower and save a few bucks but I wouldnt' give up the quite functionality to save a few bucks. In the past I've…
There seems to be a lot about the details ( C-shaped connector.. so he looses the shoulder pas in battle or does his shoulder "carry" a a secret).. but about what for example his skin ? Is it more soft or somekind of hard and "crusty" (later in the callout it's only... grey.. so i guess "soft").. his hand seems to be only…
Hey guys, I'm trying to create a sort of brick tower that would look quite like this : NOw I normally would just make a cylinder in 3DsMax and use photoshop to create a diffuse and a normal map, but for the sake of learning I decided to tackle zbrush, and I'm quite new to that programm :) So i've created a (not perfectly)…
I am trying to transfer vertex color from a low poly mesh to a higher poly mesh in 3ds max and can't seem to figure out how to do it. My searching has pointed me to using a projection modifier so I add a projection modifier to my higher poly mesh pick the lower poly mesh that has the vertex color on it as my reference…
I know I can increase my brush size and tap the curve to adjust the object size, but the curve resolution becomes lower the bigger your brush size is. If I then decrease CurveStep to counteract this, my inserted mesh overlaps along the curve... if I turn on "stretch mode" to then counteract that.. my mesh is then squished…
Remove the sound card because you should have one in your motherboard. Motherboard is way over what you should need. Look for a cheaper one that is compatible. Downgrade the CPU to something like Intel Core i7-4790K the cpu currently you have selected is much more than you will need. You may want to use stock cooler if you…
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…