I need to rotate along an edge, in the edge's local angle. I'm not asking how to reposition a pivot location. I want to get the Rotation pivot angle Set to Edge, just like in Scale and Transform options. See my screenshots. Take note of the Z-axis direction in each image, I successfully Set to Edge for Transform and Scale,…
Thank you for the thorough feedback post, Peyd3D! I've been chipping at this piece using your advice and I think I'm nearly there. Went with the viewpoint you suggested for one shot. With the wider one, I'm struggling to fit the beacon and the focal piece together. I think they're fighting for the viewer's attention a…
For certain browsers like Chrome, you need to run a local server to load local Viewer content, other browsers like Firefox can load it without running a local server. More information on that here: https://www.marmoset.co/support/#local There's also the integration guide here: https://www.marmoset.co/viewer/integration/
Hey Polycount, Releasing Quadify Ultra today, and wanted to share it here since this community has always been where serious topology conversation happens. https://youtu.be/1_7xRSyeLUc What it is Quadify Ultra is a retopology addon for Blender 5.0 with an ML routing engine. You select a mesh, hit Ctrl+Shift+Q, and it…
The animator is responsible for animating all characters and elements that meet visual, creative and technical standards for animation project.Prepare all the elements (objects, characters, environment, buttons, etc.) for the animation; Animate the different elements; Integrate some elements of animation; Create special…
I hope this is the right place to put this post - if it needs to be relocated, please do so. So, I've been making 3D models and using game engines for a while now, but I'm not professionally trained. Something I struggle with occasionally is creating a nice character design with a distinctive palette, then finding that it…
* Convert a UV vertex selection to a Geometry vertex selection * The resulted Geo vertex select and now convert to UV selected verts * substract your inital edge to vertex UV selection you should have the counter vertex selection in UV space which you can convert back to an edge selection. In TexTools (open mzp with ZIP…
I'm not so sure. And if this turns out to be less of an issue than expected, Sony and Microsoft are to blame. Local multiplayer has become the realm of casual party games. It has also become the realm of the Wii. The Wii has from the beginning embraced local multiplayer, and a lot of games have been built for it that take…
Hi Davaze, open up notepad now copy and paste this following text (below). Save it, rename the file to MaxRun.ms and move to the startup scripts folder inside 3D Max Program folder or ENU folder (it is a gidden folder), see my location to help find your one(C:\Users\benji\AppData\Local\Autodesk\3dsMax\2016 -…
I've updated the Outliner to version 2.1.3:* [Feature] Issue 51, Added user color scheme file to userscripts directory.* [Enhancement] Issue 54, added "show frozen in gray" to contextmenu.* [Enhancement] Added "Set focus to search field on open" option.* [Bugfix] Issue 53, 3DConnexion camera causes flickering.* [Bugfix]…