The workflow with middle mouse + snap works here for me on Maya 2016 when i create a cube way off the screen (created at world origin - Interactive Creation turned off)) and then press and hold "V" and middle mouse snap over the vert. The problem you might getting is because Maya remembers last selected pivot axis so if…
Well I think the abs do look a little off. I know abs vary greatly from person to person, but I think it would make them more believeable to have the belly button up higher. The belly button is in the correct position between the bottom set of abs and 2nd from bottom, so if you just move the belly button up; it will make…
I figured why it does that. At some point, I have accidentally unbound attack from Mouse1 and because you use the attack button as the menu trigger, menu didn't work. Wouldn't it be better if you just showed the item along side the text? Like text above and big compass rotating underneath it or something. I was so sure I…
I may be wrong on this, but I'm pretty sure the buttons on the 5 are actually just a touch sensitive surface, where the Pro has actual physical buttons. The physical buttons are much easier to work with.
I use the spaceball, keyboard, mouse combo and I second the mouse with many buttons. however, the g600mmo/naga is to me huge overkill. I prefer the logical placement of buttons on the g700. The top three buttons use for transformations.
Hey guys, I am currently working on my own controller wich is working with a Vive Tracker 2.0. I got 3 Buttons in total hoocked to my Vive Controller. But I can't seem to get the button inputs to work properly. The tracker itself is wired correctly to the buttons, since the inputs are displayed in the "Test Controller"…
You can drag and drop to the high and low slots (or any other position in the scene list). Drag to just below and slightly to the right of either, you'll see a little green highlight that shows you where the object will be dropped. If you have multiple objects/bake groups, you can use the quick loader with naming…
Here is another update, where i added some ware to the buttons and fixed up the dust around the buttons, will add some more break up to the buttons because they still look too clean for me.
I have one more suggestion: SyncViewS, if you want to make a space for another button in Selection rollout you can delete Span button, and make possibele to perform the "span function" with right click over Loop and Ring buttons.
Hey Guys, im having issues with bake results. As you can see the 4 triangle buttons bake very fade and do not show the buttons very well. Inside of max its the exact same size circle as every other button and I cannot figure out why