I guess the drivers aren't sending the pressure-data capability info to CS5 so you need to force it. I'd also check the Windows Ink option in the wacom panel. I hear that thing is the devil. Uncheck it and see if that works for you. If nothing else, get a priest and Holy Water, your tablet might be possessed.
Hello everyone! Im a final year student at my uni and currently I am making a modular kit for a rural medieval village. Im looking for some feedback for my modular kit, any feedback in general is appreciated, but if you want me to be more specific then here are some that I would like to have feedback on: * The layout of…
http://www.youtube.com/watch?feature=player_embedded&v=doX0wsurgUk THREYE INC: A NEW DAWN - 08th of October signifies the arrival of THREYE INTERACTIVE, a budding repository of Human Interactive Creative Applications in Simulated 3D Space. Thereye proudly announces the launch of its capability demonstrator, OPERATION…
good progress, have a look at this info for a way to add an ambient cubemap for lighting/reflections https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/AmbientCubemap/ from what I remember its part of the post process volume. I use unity 3d a lot more than ue4 though so Im no expert.
Not enough space (in blender, as this seems to be, called margin) between UV-islands ?? Just a guess.. you might give some more info.. Also the low-poly seems to have orthogonal but not-connected faces.. and n-gons.. (even if that part seems to lokk okay).
It should be there for the 3.17.1. See the xNormalSBM_Maya2k11_x64.mll file in the x64\maya_plugins folder. I don't see your UVs mirrored. There are not in range (-inf,0] or [1,+inf). If there is a UV seam the light won't be continuous. Perhaps 3dsmax solves that using some black magic ( like auto UV-welding with very…
You could try going into the INI file and editing the texture streaming settings so that they don't stream out as much. Here's some info: http://udn.epicgames.com/Three/TextureStreaming.html or you can run the game with the texture streaming turned off. Just add these flags to your game shortcut: -MAXQUALITYMODE…
What searches have you tried so far? I did a web search for "unity how to make a card game" and found tons of guides and videos about how to make one. Which did you try? We have some info about game design, and about level design, that might help you: http://wiki.polycount.com/wiki/Game_design…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…