Thanks for the feedback. Maybe the normal look like this because the green channel of normal is inverted, because i remember that Unreal reads the Y negative's normal for the green channel , so in Marmoset look like wrong because marmoset read Y positive's normal I think. Anyway you are right about normal looks bad, but…
@oskarkeo, i can agree to fraudlant or unjust etc... This sounds maybe a bit to hard. For the unreal marketplace, epics fee is 30% not 75%... And hmm i'm not sure if the unreal marketplace is the real platform for big studios, i think the standard marketplace user is a beginner or small indie.... For the price, i have…
Some info about Epic's approach [they will post more detailed guide later AFAIK]: https://www.fxguide.com/featured/epics-unreal-engine-open-world-behind-the-scenes/ https://www.unrealengine.com/blog/creating-assets-for-open-world-demo https://www.unrealengine.com/blog/imperfection-for-perfection…
In 4.16 they are also overhauling their apex cloth solver to be faster and lighter, actually Nvidia did it upon Epic's request. They are also integrating the apex clothing tools into the unreal editor. Previously you had to use Maya/Max plug-ins which are horribly broken and don't work with the latest versions. Anim…
Well, lo and behold: https://forums.unrealengine.com/unreal-engine/marketplace/1535173-is-there-a-tutorial-on-how-to-migrate-entire-project-between-unreal-projects Found this one this morning over at the Epic forums. I had made a brand new 3rd person project, and copying the content and cofig files from the corrupted…
The generic NPC characters in Unreal 2 are mostly Legend artists, as well as a member of the cleaning staff. He seemed amused to have wound up in the game as doomed cannon fodder. Um ... the first-person pistols in Unreal Championship 2 had bones prefixed 'gubka' and 'mila', Russian for 'soap' and 'sponge'. Um ... and in…
I would'nt imagine that the game has anywhere near finished physics system with just the one programer . I think the enviros in the video looked good for what they were ...I mean this is a tech demo to get funding right ? Im sure once they get some funding and can hire some senior enviro artists and enviro artists it will…
I would download UDK and get familiar with it. There are all kinds of bells and whistles in the Unreal engine for TAs to go nuts with. I would then grab your sketchbook and cook up an environment or maybe better yet a vignette (think an ammo dump, a camp site, etc. Once you've got something you're excited about bringing to…
a couple of thoughts........the stairs, did you use a reference character to make sure they can go use then in Unreal or HL? Cause from 1 angle they look like they are spaced to far apart. The texturing is a good start, but you could use some grime on the bricks, they look too recent in what looks like an older building.…
model I've created this artwork following this tutorial: https://youtu.be/c30sLP3MmsM?t=5757 Original artwork: https://www.artstation.com/artwork/5NlNz I have the impression that I was able to match the shapes of the reference better than the author of this tutorial, and my shapes aren't that gross. The top part of the…