Just a side note that reference looks very identical to the Booty Bay Tavern by Blizzard ent. You may be able to find some good ideas of how to model the other side by searching through the Blizzard World of Warcraft websites.
there coming right at me!! lol cool concept, i think the main reason i like it is because it doesnt look like just another murloc from warcraft. its gotta cool sillohette to it. looking to see where this goes!
D: lol not World of Warcraft... a "wow factor" meaning when someone sees it they say "Wow, I have never seen that before! That is cool!" Just because it is something that is original. and referring to your last question... idk. just not scifi. ;)
Dammit, you beat me! Thoguht about posting a few hours ago, but couldnt find a proper pic... I'm going to throw in this one (though i only made one map, next editor was warcraft 3's):
LoL, HoN and DotA2 (which is what Valve is developing) are three separate entities, though they are all based on Defense of the Ancients. DotA in its original form was a map for Warcraft 3 that expanded into a full-blown mod and inspired the other games.
@FifthExodus : Thanks! I guess I only really caved to the orc trend when the Warcraft movie came out, LOL! I suppose by the time I finish this, orcs will be totally uncool. But that's okay, I'm a nerd anyways. :D
Hey FirstKeeper, really awesome job on these! Love how they capture the original Warcraft feel, feels exactly like the very first weapons from the game, but pushed to today's WoW standards. Concepts and texture work is brilliant, great stuff!
World of Warcraft Shadowlands Sword Game Ready Asset Programs: Maya: used for Blockout/ Modeling Zbrush: used for Highpoly modeling Substance Painter: used for Texturing Unreal: used for Rendering Photoshop: used for Presentation Reference Lowpoly Model (left), Mesh (right) Highpoly model UV Texture Model with texture…
Yes but only for a few hours, since it came with TL2 preorder. So will it be like the Warcraft 3 editor where stuff is hard coded and can't be changed unless we got the source code or can we literally do whatever we want and create a strategy game? So can we create new stuff or are we limited to the stuff you have created…
Hi guys ! Thx for the reply, I realize I "touch" a universe with a huge fan base and carved-in-stone codes and rules, but "Hobbiton" is just an inspiration :) I just wanted to make a nice cold / warm contrast with the christmas feeling. Honestly, I don't care if Hobbits celebrate Christmas or not, I can rename it "A…