MEL ARCANE Cinematic shot with animation lighting My latest work is fan art of MEL from ARCANE. Mel is one of my favorite character from the show. It was really challenging but it was also very fun to create. There is an article post you can read the…
"A source suggests that employees are being escorted out of the building and that senior leaders from various Trion teams may not receive severance due to "undelivered services." what. http://www.ign.com/articles/2013/05/17/trion-hit-by-massive-layoffs?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social
No worries. More info can be found here in this IGN interview covering a few aspects of the game. Driveclub races contain 12 players per race but has other ways to interact with a larger pool of players with the challenge system. http://uk.ign.com/articles/2014/05/09/the-inside-track-on-driveclubs-delay
WIP 05 I think I am close. I know the silhouette is still not super crazy, but I hope the artists on the World of Warcraft team might see this silhouette as serving a lithe and nimble figure isntead of the player armor sets of huge and epic. Am I ready to go and sculpt, Polycount?
Just found this link and has a video half way down. So funny the women is so emotional over a burger. The guy 1st in line is hyped up about getting his food. All these silly people.lol Anyone going down there today. http://blogs.pitch.com/fatcity/2011/05/in-n-out_makes_people_weep_in.php
so now my radius is going about .05 - .5 the scale definitely was a factor. and now no more splitting down the UV seams either. :D gone for a bit of a more realistic approach (note.. i know the ears are all messed up on that guy. just didnt want to bother fixing it. :P )
And while we're on the subject, our art direction last year called for smooth gradients between the 3 textures as it was a key part of our look, but we would have investigated this technique if we wanted something more photo real and noisy. http://www.m4x0r.com/blog/2010/05/blending-terrain-textures/
Really interesting 11min commentary by a 30 year veteran LAPD detective. http://www.gameinformer.com/b/news/archive/2011/05/27/what-do-real-detectives-think-of-l-a-noire.aspx The most interesting part for me was that the video plays out that case a lot differently from how I played it.
Started a handpainted style cliff today in Substance Designer today. Should wrap up tomorrow. You can download the sbsar here: http://substance.arvinmoses.com/product/cliff-v-05/ Also got featured on cgchannel! Yay! http://www.cgchannel.com/2015/01/download-five-free-substance-procedural-materials/
http://blog.wired.com/gadgets/2008/05/dean-kamens-rob.html I thought this was awesome I had to share. Its really amazing to see robotics to this degree now. But now with stim cell research ban lifted, im wondering what we will see first in our life times, robotic limbs, or regrowth of lost limbs? Either way im routing for…