Thanks friend! i'll definitely practice that eventually. right now i have to focus a bit on this since i have a deadline :c thanks for your time anyways c:
Hey guys! Here's a sketch of a bat I did a long time ago that I decided to push a bit further. The main goal was to practice organic forms and try my hand at fibermesh for the first time. Hope you enjoy :)
Hello there, here is a new little environment that I did as a practice after work, wanted to improve my foliage process! You can find other images on my portfolio : https://www.artstation.com/artwork/8ly50O
Do you have experience of working on a high quality title as a Lighting Artist? If you do and have practical knowledge of lighting game levels using Unreal Editor, please contact me to discuss a contractual role with a AAA company!
Hi, I modeled proton iriz,a malaysian car and customed the bodykit similar to rocket bunny style aero kits.did this just for fun and to practice substance painter.cheers. https://www.artstation.com/artwork/z6qy6 https://sketchfab.com/models/1e7b2bf054e0460bad94c5c86dd9bc8e
Hey, this is a low poly forklift truck I decided to make just to see how quickly I could do it and to practice some Photoshop texturing. Hope you like it, any feedback is most welcome. thanks, Ross :)
Hi, title says all really; I'd like to do a bit of animation practice and ideally could do with a few FREE LOW POLY character models. It would be greatly appreciated and is for educational purposes only :) Cheers guys Dave
I thought I would enter another comp again just for some practice. This is for Cgchat's comp #28. Here's the initial sketch: Here's the final concept: Model coming sometime before the 25th of July. _FreD_
Done this as a side project to practice my hard surface modelling skills and also to try out both Quixel and Marmoset. The whole concept started with a quick doodle I made in Max. Feedback is always welcome:) https://www.artstation.com/artwork/QR9Zl
I know PBR texturing in photoshop, but there's a job position which requires artists to also have skills to create photorealistic textures in photoshop. Can someone please tell me what are those skills I should practice ?