Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in…
I'm a lot more technically oriented than I am purely artistic/creative, and visual approaches to creativity don't work well for me. If I try scribbling silhouettes or rough forms to create a unique design, I just seem to end up with random blobs - looks like a rorschach test gone very wrong :) What I do instead is pretend…
This way of thinking is a huge problem and why people constantly pirate things. Why do you feel you deserve to play this game, watch this movie, listen to this music if you can't aford it? The awnser is you dont deserve it. You have no need to play video games. They are a luxury. And if you cant afford luxury items you…
I've been making a lot of it up as I go along and am letting it make itself whenever I can. I've loosely defined some stuff, but haven't decided what their stats would represent. It's all rough and very place holder that I am toying with. I'm going at creating a foundation for something at a very relaxed pace, I'm in no…
Programming! ha! I started to study programming, my first year as a student doing Fullstack. A lot of work. Not that much different from being a 3D artist. Creative work. But fun. Where that might take me? Who knows! Just enjoying the ride!
good suggestions there.. i agree that i need more variation and a better seperation between the different layers. I ll work on that, thanks for the links i apprechiate it. also i know theres a lot of brown & gray, i plan on adding more colors to it later on as i go along, i just dont have that much time (mostly 4 hours a…
Thank you! I'm actually pretty new to it so I'm still learning myself. I've painted for way longer than I've modeled, so I kind of just use what I know and combine it with tonnes of reference image hunting. :) I've found Pinterest to be a great resource, tonnes of inspiration and workflow videos. Thanks a lot! c: I did…
I took some time this past month or so to work on my game personal project. I got a lot of programming done, but sadly with programming there isn't as much to show. :/ However while I was doing that, I began working on a for fun experimental Japan environment. I've never considered my self an environment artist, but I've…
Being a "game designer" is too abstract these days. The industry has designers for different purposes. Time to get into something..specialize..like designing environenments for games? Level designer? It's just easier to get into and you have something to show in your portfolio detailing your workflow. You don't need to…