Sometime it's just your location, the timing, who you know. It can be a lot of factors. Some city have more opportunity for juniors, others don't. I'm gonna make an example from what I've seen personally. let's say a big game studio in montreal wants to hire 40 modeler. Of course they want 40 very good modeler. But you…
First of all, my last post disappeared when I tried to edit it so apologies if there's a double post. Since the
Chinese/Lunar New Year is coming, I thought that I’d like to create a piece
which depicts a very old and traditional story about how the Chinese Zodiac
came to be. For those unaware, this is what determines what…
@ Frump- I am glad you replied. Thank you for the feed back, it is valuable. No, I am not in high school, though I do look the part. I am a 35 year old senior BA fine arts who touched a computer for the first time 3 years ago. I am not trying to be a character modeler, and I hope not a prop modeler (Though I did want to…
Hey everyone! You can’t help but feel that things are missing in your game when comparing your title to gorgeous AAA productions like Uncharted 4: A Thief’s End and Zelda: Breath Of The Wild. But that doesn’t mean that we can’t be inspired by them. One thing that really stood out to us is their extensive foliage…
Hello there! I'm a game design undergraduate student living in Brazil. I was luckly working at an indie studio for the past year and a half, I learned a looooot about game production and my job was to do every character of their games (I love it), but recently all of the team was fired and the games dropped in to that kind…
Hi! I'm starting to pull my hair out with this problem so I was hoping someone here might have a solution to some technical difficulties I've been having with the Arnold shader and render software. I'm working on a 3D character model that I want to render with fur and SSS material for the skin. I'm using xGen in Maya 2017…
@crowlena I did NOT know about changing the angle in the properties to make curves smoother and that fixed my issues, thank you! I like how the sculpted high poly came out even if it no longer really matches the concept. Mostly there are some techniques in Painter I wanted to try since I'm not so familiar with stylized…
Hello, I want to work in the future in the Game-Industrie as a 3D-Artist.. I am already capable of 3D Modelling so im learning right now how to Create a Game ( I am learning Programming right now. ) Here are some questions answered: Why are you learning Programming when you want to work as a 3D-Artist? If i apply as a…
Hey All So a few years ago, after one of the polycount meetups, a few guys and I started a sketch group. of local PC members. It was a fantastic chance for us all to share our goals and objectives in a non judgmental environment. We learned a lot, about not only ways of working, but ways of thinking as well. Topics and…
Hi there! I´ve been doing a fair bit of research the past days and reading up on many forum posts/guides on what camera one should use that is suitable for photogrammetry. At this point, this discussion has been brought up so many times and I don´t intend to be the guy who just lines up to repeat what is already out there.…