Thanks a lot for the further replies. $!nz - Thanks man. That last vid is crazy, very awesome. And yep I'm pretty happy with Lil Ghost Rider came out, thanks! Vrav - Yeah good points. I think my 'must use box modeling' mentality was what was holding me back. I've always preferred edge-extruding but I guess I always assumed…
Hahaha... oh, no... my parents used to get us so scared of aliens and ghosts as kids. This movie looks fascinating. [edit] I drew some barn owls earlier in the year. They're incredibly cute. Heart-shaped faces of predatory doom. [19:03] Mori: the mainly scary part was how they pixellated her face [19:03] Vrav: yeah that…
Man, I thought I had a long name. Vrav = Bill Cody Dalton Burrow, stalkers welcome? 20L+2(4N)=28. I go by Cody, but anything's fine. I just won't answer to it if it isn't Cody or Vrav. Which, for the record, sounds like grave or gravel minus L. Ghaaay
Hey folks, thanks for the continued feedback. Although I've already submitted the project, I want to continue working on it to keep in my portfolio. I wish I would have posted this stuff up a day earlier, I would have been able to make all the recommended changes. I pretty much left the scene as it is, changed the…
I'd say depends on WHAT you're modeling I'm working on an ACER Travelmate4400, and its pretty good. I don't do much highres sculpting, but for regular in game meshes and textures, and effects it works fine. I'd say this looks like a good bet http://www.newegg.com/Product/Product.aspx?Item=N82E16834210003 1 gig ram, 120gig…
vig: mmm could be a waste...i mean i could just make a little corner on my tpage and have that brown metal with scratches look and just put all the legs and stuff there, but i figured i had the space and everything so why not. eq: lol vrav: i know what you mean :) thanks rasmus, your tunnel environment is very enjoyable to…
Cody: Thanks. :-) Vrav: Breaking off the nose is a good idea. I was thinking of putting two of these in my scene so I'll probably do that for the second one now that you mentioned it. As for everything else you said, heh, you need to give people more benefit of the doubt. No I'm not hiding anything...lol Yes the form was…
I am working with both (my company uses Max and VRay for rendering beauty shots of the CAD data produced by other companies with SW or other), though all i can do is export in the appropriate data formats for max... The main difference (unless you use nurbs modeling in max) is that SW is parametric (it adds and deletes…
i'd say go with Vic's suggestions... try rendering with backburner, but turn off the viewcube beforehand (we had some issue with our renderfarm with that) as u stated that you monitored the heat i guess its not that, also false memory on a new pc seems odd, too! which renderer are u using? if its vray go into the render…