I shared this on LinkedIn, might help some people here too. Don’t use Gamma on normal maps Normal maps should be saved in linear color space, without color correction from Gamma or sRGB. A lot of game PBR texture pipelines use sRGB color space, which is fundamentally very similar to Gamma 2.2. It’s so close, they’re pretty…
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
If your favourite character is too niche and dot have stl model for print, i would be happy to make special one for you. Here is my portfolio - https://cults3d.com/@RibaKaplja Contact me on discord- kicca0427
Ahhh, I'm still suffering gravely from the curse of perfectionism. I ended up redoing the basic construction several times. I also procrastinated by playing around with my brushes more. I finally managed to make a spatula-type brush that feels just right to me, so I decided to play with some carving. I tried sculpting this…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
Hey! Trying to use curves to make the creature's fur was a miserable failure, so i asked the help of a discord friend and he pointed me out again some useful tips, the one that i used for the fur was this one: A great tutorial by @steviejoycole This is the result, i did used the orb crack with a bit more intensity than the…
Exploding the mesh essentially means separating all the mesh elements, both high&low poly together,(in world space in your 3Dapp) that would interfere with eachother's bakes. So as rays are cast there won't be a problem with adjacent meshes projecting onto one another. The process would be to select each element(high/low…
I almost only played online, only did like 5/6 missions in the SP yet, but am more than 30 hours into the online (and only lv31, when I see some legendary level 5 and level 50 I'm thinking there are a lot of cheaters who modified their savgames, but I have to say I'd love to have that bull mount :p ) I really wish there…
Hey thanks! The main silk pattern was made as a filter in SD which would spit out masks into the user channels in SP, this is so that I could control what material group each part of the pattern would use on the fly. (Though eventually, as the amount of layers got larger, switching a toggle would take several minutes and…