modelHi guys! Here is my latest artwork. Love Star Wars so made the A-Wing as an game asset pipeline excersise! Modelled with C4D, UVs in Maya, bakes and textures in Substance Painter.
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Kings Harem Part 6 - The Final Chapter - Digital Painting Tutorial Series Now Available at www.gumroad.com/adamator (PayPal info in product description) TRAILER - http://youtu.be/J87hTD-RgS0?list=UUf-cfRJyxATGTgWGiFkFUWA
The AO on the wings makes the membranes look like crumpled paper. I'd just try and find more reference on thin membrane wings and stretchy fabric to get a more concrete idea for the stretching and folds. The original art is off in it's reference of that style of wing as well, so that may have contributed too. Keep in mind…
Hi, guys. I'm trying to texture a low poly wing with some normal maps that I'd created, but I end up with a very hard, unrealistic result. Do you have any tips on how to approach it? I've tried using a ramp in the transparency channel, but it didn't do any good...
Hello everyone, I am sharing the final submission of my Artwork for the Artstation Challenge 'The Legend of King Arthur'. Artstaion Link - https://www.artstation.com/artwork/zAo4vQ Video Link - https://youtu.be/1eo8RLObtsI All process took around a month to complete this Environment. Love to hear what you guys think. Thanks
Hey GuysI've modelled this X-Wing 1 1/2 month ago. The Texturing was a bit more challenging for me, because I dont have that much expirience in it. Finally I've textured it in Substance Painter 2 days ago. The modeling part was done in Blender, rendered in Cycles. I hope you like it!
Hi! Finally, I finished my personal work. This is a barbarian king based on a concept by Younghun Byun. For making this project I used Zbrush, Maya and substances Painter, rendered in Marmoset Hope you guys like it and c&c are welcome!