Game Character Sculpting in 3DCoat [Game Dev] Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat Source... Overview Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat. Program Details Who should Attend: Adults (Ages 18+). All experience levels are…
This is for an assignment on my University course, 3D Games Art. (Thread taken from my own post on our Uni forum). For this brief, I am creating a cave interior with my hero asset being an ancient building ruin inspired by Cambodian temples such as Angkor Wat and Ta Prohm. I created some greybox models in Maya first to…
Hi everyone, I finished my first sculpt. It's a dagger based on a concept of Christopher Hayes for World of Warcraft. I started with a very simple base model in 3ds max, and then sculpted the entire weapon. Artstation link: https://www.artstation.com/artwork/A9qXrV
The issue is that it's a whole trench coat with sculpting all over the topside of it. While multiresolution does subdivide it, I can't just use a subdivision modifier for my purposes. The reason I need this is because there's of course all sorts of waves that will come in that loose bit of the trench coat at the bottom.…
Hey guys, I've been learning to sculpt human head and this is one of my attempt at it. First i'm gonna show the reference that i use. and this is the sculpt C&C are needed.
Having been inspired by Labros Panousis's art for a while and I wanted to begin 2022 by sculpting peter fishmouther as a personal study. I absolutely love the design and wanted to capture the sense of weight, volume, and overall personality with this work. I am planning to take this model all the way to a finished game res…
Hey everyone, I'm a few days into this project already but wanted to start getting involved with all the amazing people here. I'm creating a cowboy character for my portfolio, after watching countless hours of tutorials, more quick sculpts and anatomy studies than I care to think about I started this, character is heavily…
Hi there folks, Trying to get into zbrush and practice some sculpting, first time making a hand, took me a while, I'm looking for some crits on this. Any 2 cents would be great!! The sculpt is about 2M polys for the whole thing. Also, what's with zbrush's weird layer system :/
Hey guys, I've recently been working on sculpting an old man in zbrush. This is my first time sculpting human anatomy and trying to keep decent form and basing it around my reference on top of trying to show age and body fat has been a challenge, a fun one nonetheless. Decided it's time I put it up on polycount:). Any…
Hey guys! I'm working on this model for a school project. I started sculpting the hair in zbrush, and realized i have never done this before. would love to get some tips / nice tutorials / your insights on the subject. Of course im trying to sculpt this specific hair, as shown in the concept below. Down below: - Concept by…