Hi! My name is Daniel Jóźwiak, and I am an illustrator and concept artist. I have experience with character design for various fantasy and sci-fi settings. I mainly work in a detailed, semi-realistic style. Check out my portfolio here: https://www.behance.net/danieljozwiak Contact me directly: wyrdmeister77@gmail.com…
also really depends on when in production are you? working on and finishing the first characters in any game is usually a lengthy process. the pipeline is getting developed as people work on these assets. once the pipeline for the product stands, its usually faster. we worked on characters that had a one year anniversary…
Cool start! 1. Focus on making the room layout logical and believalble 2. Add human scale reference. Add FPS or 3d person character blueprint to walk around an test the space 3. Make sure the storytelling and props are consistent. Cables, seperation between floor and walls. cealling. lamps, wall sockets, door,
Hi there once again! I have been very grateful for all the contacts I have made with my previous job offerings, so I would like to offer this job here as well: Turn character designs into animations. I already have 1 great animator working on this, but due to time constraints on her side, it would be great to have 1-2 more…
Hi, a new character in progress based on a concept design by Mads. I encourage you to visit his Artstation, awesome stuff! mads_ahm.artstation.com I've started blocking the character a few days ago in my spare time and I found myself a bit stuck at this initial phase. There's tons of things to change and I didn't quite get…
About NiteOut We're a team with experiences developing products at Google, Uber, Stanford, Berkeley & Rhode Island School of Design who are working on a new 3D Social Network designed around night life. It's an iOS and Android app based experience. We're a couple of months away from our Public Alpha Launch, and we need a…
Here is a character I have been working on,I have decided to call the character done.! I used Texturingxyz for the skin details and hand painted the albedo in Substance Painter. The clothes were done in Marvelous Designer , and retopologised in Topogun. Rendered this in Marmoset. Be sure to Check this out on my Artstation…
This is a great start so far. As Peter suggested, I highly recommend you to revisit the blockout stage mainly when it comes to scale. It's the first thing I noticed when looking at your images. The characters feel a bit big for the alley or it feels cramped. Feel free to change the layout a bit of course as you don't have…
Hello guys, I am new this community. Looking for some feedback for my design. Please feel free to critique my game character design - https://www.behance.net/gallery/180357369/Afgisblade-Mythical-warrior-character-design
Game Character Sculpting in 3DCoat [Game Dev] Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat Source... Overview Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat. Program Details Who should Attend: Adults (Ages 18+). All experience levels are…