Hiya, i'm finishing a game engine and I would like to hear from experienced game level designers about a serialization/persistence problem. imagine I have a class called "Pet" in python: class Pet: def EmitSound(self): soundDrv.play("genericPetSound.wav") then I inherit two classes... Dog and Rhino //Dog.py file class…
100% CPU. New one arrived today and it all works. But yes, solid advice (I skipped the bits where I did most of those things) I may actually make a little headstone for the old one. You can't just throw a 5950x in the bin without ceremony
Drool? http://www.ibuypower.com/Store/Battalion_101_CZ-11_Ultra_Gaming_Notebook Hell, I would pay the extra $100 even though it then goes over the $1000 for the i7. Didn't someone say they had an Ibuypower on here? Good experience? Bad?
Sales are going slow, at this rate don't think we will make our $1000 dollar donation goal.. But I am proud to say our game is in the top 100 Family games in the Canadian appstore.. And moving up in the US appstore!
Hi! I'm a noobie in scripting, but I'm trying to automatize some repetitive tasks at my job. I want to turn on this function in my multi material selection. For instance: to change the RGB colors of my materials, instead of typing all the way from 1 to 100, how can I make it more straight to the point:…
hmmm really wishing i would have kept more of those Chinese yuan bills, those 1000 yuan bills would be worth lots! back in 98 it was $12 = yuan 100 or 1= 8.333, now its 1 = 6.842
Going off your description, a lot of times you will want metal in UE3 to have a specular intensity over 1.0, so I would try plugging your spec map and a scalar parameter into a Multiply that plugs into the spec output. Depending on how bright your texture is, try values around 1.5-3.0 And don't put your spec power up to…
Hello, I just discovered MightyBake and i've to admit is CRAZY fast compared to everything else I used. I'm honestly laughing at the monitor while the buckets are rendered! I'm still struggling with some parts of the workflow and I've few questions: 1) When I export high, using the mightybake shelf in maya, timewise is as…
Hello, I'm having a horrible issue with Maya LT which I paid for :( Basically I will be working on something and all of the sudden it freezes... My CPU usage for Maya LT goes to 0% and I have to end process to get it to close. This is super annoying since I pay their fee and the software doesn't even work properly. It…
Played for 8 hours today, with friends, randoms, and alone, only got 100 credits to unlock stuff when most stuff is 1000. There's no way I'm going to keep playing if I have to play 80 hours to unlock 1 gun.