Hey all! As the account name suggests, i am Jaydon and i started a course in digital media last year which introduced me to the 3D world. Coming from a 2D art base, it blew my young mind and i love everything about it. I use Cinema 4D because that's what we were given and upon which the foundations were built. I'd love to…
This is a game I'm working on with some friends. For now we're building a bunch of multi-player game modes on top of a physics sandbox featuring some pretty deep building mechanics and relative gravity. We also plan to tell an exciting and unusual single player story. Here's a short video we managed to put together to give…
...then at lunch to pay a $95 ticket (grr) I brought my girlfriends camera with me. It's just a dinky Canon Powershot. I have a pretty interesting walk to work and Vancouver is a fun city to walk about in. In no way do I consider myself a photographer, these were just snapped then brought to Photoshop. Did pretty much the…
really blows... but if it makes you feel any better, I've lost 90% of my work to unlucky hardware failures, mainly motherboards shorting out and causing mechanical failures in my hard drives. Never caused me any real setbacks, the worst part was always psychological. You can always create more work, and hopefully you've…
http://www.chuggnut.com/scripts/unwraptools/unwraptools.htm those tools are like a message from above. The alignment options / buttons are probably get the most use from me, but as a whole it has some very handy features that may help you out. When overlapping areas there is a UV align option that works wonders on…
My name is Michael Rudzinski. I am a Level Artist specializing in Hard Surface props. You can find all my information such as Resume, Portfolio, Experience and Projects I've worked on here at this website: www.KravenArk.com Contact Info: Mike@KravenArk.com +1 862 881 9300
I’m having a difficult time understanding why edge creasing is working this way, is anyone able to elaborate why it doesn’t crease on the left with the outer edges selected: I can't wrap my head around why with an edge loop, creasing the outer edges doesn't hold its shape but doing the interconnected edges pulls them in.…
Greetings to all who are interested in this article! My name is Nikita Osmanov. For two years now I have been self-learning modeling for games on the Internet. I’m not working anywhere at the moment. But i began to collect a portfolio to get a job in a game development company and join the whole cgi and gamedev sphere. In…
@Robomonster: No, you shouldn't have to convert to a mesh from a poly. Poly is fine. What you could do is Reset XForm, follow the advice given in this thread (make sure the settings are 100% correct) and then it should work. If it doesn't work, could you post a screenshot of your mesh in 3DO?
Maya. I use vraymtl with grey color as "base" material for vray blend node and vraymtl with blue color for "coat" of the same blend node. And as a "blend amount" i use black and white texture. Everything works as expected until i want change blue and have it transparent and not blue . Blue becomes white and not…