hello,everyone. i am new member.it's my first post.one of my excisies,i know here have many superior,So,if i can get some advice,i will be gratefully,thanks:)
Hello ! this is my first post :) ! I want to make something with this feeling more or less: I will try something very stylized with hand painted textures, meanwhile this is my first starting wip:
Hello Guys ! jumping on something new. No idea what to call her yet exactly, but going for sf stuff still very very early stage, but i start being happy with the silhouette and proportions.
Hello polycounters. I decided to start my own thread here to motivate my ass and increase my art skills. Any criticism is welcome. Let`s start with a few boring anatomy studies.
Hello everyone, this is my recent "doodling" work. I don't have any fixed concept for this character. I would love to hear any crit or advice from you, guys. Any feedback would be appreciated.
Hello everyone just wanted to show some WIP for the competition! it would be nice to get some critique! I'm trying to decide which render looks better... Maya Render: UDK Render:
Hello! I had planned on using the TF2 heavy, but I wasn't really feeling the cycle I was planning out as much as I thought, so I'm going to be using the TF2 scout!
Hello!, this are my first thumbnails for a Warwick illustration. In the 4th one I will add an element from Soraka staff that Warwick will be holding in his claw. Any feedback is greatly appreciated! Thanks!
Hello, I've stumbled on a little problem when trying to bake normal map of a tileable object with render to texture. 3DSMax seems to render these outlines to output. God why? http://imgur.com/a/4xj15