I wanted to try a design with more real estate for creating tattoos, it was quite difficult to get her not just revealing all though. Aside from that the facial scar and damaged eye/ear are really helping push her design as a badass pirate. I tried to make this design more rich with the use of a lot of gold and fancy trims…
Thank you Actually they are too high to be used in most game engines, some are low enough for games such as the Hammer ans other small props. Most have been built for close ups, but the sculpts could be used for transfer mapping. As for the Wood Sculpting I tried a variety of methods. One was using clay tubes and sculpting…
Very nice! Something that I think could help the gameplay of the game would be to add more diversity in the enemies types. For some minor visual differences, it is easy to change variables of some types of enemies, like speed or Health Points. Maybe it's already like this too. But the best would be to have different kinds…
Hi Christian, Here's a list of observations based on a first impression I've had whilst viewing your portfolio. I can reply again later with more specific feedback per asset. Layout - The site is simple and clear with the work front and centre. Overall it was easy and quick to navigate. 2d art - Other than the animated…
el updato, i messed with the ruins to have less straight lines so it looks more natural. added candles to add more interest and light to the piece. also added vertex colors to a lot of things. im constantly rearranging things as i go along too. next things to do are add the white cloaked figure, finalize all textures, try…
Depending on what the problem was, it might be an easy fix to do yourself. Most of the time when a monitor goes tits up its because of bad caps. Typically if one cap goes you should replace the 5-6 others that are there. The reason being when one goes out the rest have to shoulder the load, they get stressed out, overheat…
This looks like it was a lot of fun! I have a couple of comments: - The cylindrical gears on legs ("knee?!") looks a little flat. They could use some value and color changes to help give them depth. Different metals, etc. - The damage seems generally small scale. I think some larger wear and tear, especially on the feet…
Nah. Arya thing, fair enough that was weak writing. She was uncharacteristically dumb. Who? Just like in the books, time scales vary, and often we jump forward without a childish "One years l8r!!" flashcard — they're assuming the audience is switched on enough to figure out time has passed. *Should have. He's already died…
On the issue of licensed products altering gameplay, that's been an issue for some time, just on a less overt scale. I think it's the Gran Turismo games which have licensed the rights to use virtually every race-worthy car on the planet, but are contractually obligated with several manufacturers not to show the vehicles…
ebears world overview Arching Idea - juxtaposing furious combat against a pasquinade world Visual Themes - pop surrealism - Acme tech Key Design Notes - multiplayer third person shooter - dynamic spherical environment - low velocity projectile weapons - reactive character animation need to update the design doc post…