hey, thanks for the great feedback: @rhinokey - great catch on the corner piece, great to have fresh eyes on this. i drew the nordic knot, but as you can see , had a hard time figuring a way to work it in behind the mug. this weekend i'll work on the edges/facets of the dwarf carving and the mug carving and see if i can…
In cases concerning my portfolio, its them considering it first, then calling me in for an in person interview after phone interview. The problem with this process is the absolutely zero transparency or credibility, or professionalism for that matter in several cases. Though they are likely to treat you better if you are…
Ok busy wrapping up this project, had given up the ghost trying to follow my brief I'd initially penned when Brawl2 kicked off back in May. Anyway so just in the last three wks decided to pivot across making a 3D concept....well sort of, that seems like currently it's predominately morphed into something else entirely but…
Hello , I'm Ahmed , 2D animator , digital artist , motion graphic and graphic designer . What i'm offering here ? - 2D animation old school frame by frame in your favorite style . - 3 free edits for the scene . - Free consultation in Art , Animation or even businesses . - video game animation assets . Why me ? i worked 5…
Refraction is the correct shading model to use for something like this. You'll want to create a mask and load it into the Mask Map slot in the Tansmission panel. White values = full refractive/transparent, while black values = opaque. For instance, if the metal bars were part of your glass texture, you would want those to…
Hi! I'm a director with Blueberry. We're a digital fashion company currently operating on Roblox and Snapchat and we're looking to bring on fresh, new talent to our team to fill full-time positions for senior level artists. We're looking for additional senior level creative team members to help us with creating and pushing…
I've been looking around, and I think I'm onto something with it needing more geometry. I thought I was doing well on the polycount, but it turns out it matches what you might have seen 10 years ago. Based on what I've found, for a modern game I could easily have 5x the polycount that I do now. I have noticed as well that…
@ARKARIA Your employment is not totally limited by your location,
some studios are open to having you work remotely. Also most studios do not
cover relocation costs if you are to be part time or contract employee, this
means that your relocation will be on you if this is the case. Please continue
applying to jobs and leave…
@Burpee Okay, thanks a lot for helping me ! I will try to do it in Maya first and post my result here :) I don't know much about Maya at the moment so that's probably why I have trouble creating "organic" shapes in this programm >< And yea I've seen this motorcycle not long ago (I think I saw it on sketchfab ?) and it is…
Hey everyone, I was asked by Cubebrush recently to create a breakdown for this character to be hosted on their blog. I am mirroring the content here, as I feel it might be beneficial to folks who find it on Polycount. :) Approach I begin personal work by asking myself a few important questions which will help inform my…