The uv-map cycling doesn't work on multiple objects either (in max 2009). It only cycles it on one of the objects initially, and sometimes seems to work, but then randomly starts only cycling on one of them again. Very strange, but maybe you know what causes it?
What? Terminator was initially to have Connor die at the end and his cybernetic pal was to take on his face. This ending leaked so WB ordered to rewrite the script. I don't know how true this is, but that's what I think I read on an interview with McG.
Initial read: Strong showing. Solid pieces. Good job sticking that sheep in an actual game. I desire more pieces, which is not a bad thing. Though, more specifically, assets that express your handle on hard surface objects and/or something that's prop heavy.
Hey man it took me about 12 seconds to load your homepage, but once I did that all your images popped up fine with no problems. So it seems like the initial load is fairly slow but after that your galleries were fine.
I had a friend who did this with his tv , hooked up a lappy and speed paint o nit whenever he wanted, it was really good for initial conceptiong, and even sculpting to! Down side though was it would lag for some reason (possibly the laptop )?
@ Illadam-- haha.. actually I dont know yet.. I was thinking about adding a boomkin or bear form.. or perhaps a female NE druid to balance things out.. but depends on what kind of mood I want to establish.. for now it's props and initial poses
big improvement on the lighting with the latest update! I think the orange torch lights could do with a bit more intensity, though. maybe ~25%+? adding more mist/fog might help as well. there is a lot of good mood in your initial screenshots in this thread
well, if you have some blanks spaces on your normal map you could map to the edges you could make the smoothing groups do all the work for free without needing any difficult unwrapping for them, do it after the initial unrwap.
Well since I'm a 2d guy I'd want to paint in my own lighting into the texture, I just got frustrated cause I was able to do it for the initial concept but my painted texture just wasn't translating well onto the 3d model.
Thanks again Mocib :) Working back at this project. Added some new assets and replaced the faucet. here's the screenshots: No texture work yet just some initial pass of the materials. BTW that oval thing is also a painting/picture frame. Crits are welcomed. Thanks.