So I am back with another post! started on this 3 days ago and am about 95% done... still have little things to do like finished the straps, the mounted receiver thats attached to the helmet, couple of wires... just little annoying things like that. I am tired and got bored and felt like posting it! Hope yall like! Let me…
finished reading "i am legend" last nite pretty good book, quick read. read it pretty much over a weekend. few hours here, few hours there. the end was a disapointment to me. i don't see how you could make a good movie out of it without making a lot of changes, 95% of the book was one man alone with zero dialogue. so…
Super busy but its probably 95% or so done...last few weeks of the quarter will be to rig, animate, and get it up and running as a boss...kismet stuff... I went through all of the variations that were suggested, seeing what would be the most interesting... Still leaning towards the one with the guns...but I might just put…
I've just gone and done it the long way. I detached it into 8 pieces and used normalize on all, worked for all but one. Then I attached them all and changed the scale to try and get the aspect ratio as similar as possible. So I think it's about 90-95% correct now but I just wish I had the comfort of knowing it was all 100%…
Don Seegmiller (excellent traditional/digital artist) doesn't use more than 2 or 3 brushes for digital. It's really not necessary. I usually delete 95% of them from my menu. I know what you mean though, about being overwhelmed by the program and not understanding how anyone get anything good looking out of that program.…
The Reason I didn't go off an list the things I felt could use work with it from the start is 95% of the time you go and take 15 minutes to write something people will just get irritated and not care or get offended. So I just say "oh this needs work" if someone actually wants to know they end up either PMing me or asking…
[ QUOTE ] How do get ahold of your information initially, and if they are so annoying, which companies use them? [/ QUOTE ] Pretty much every Game Company uses Recruiters. Don't let anyone bullshit you. I would say 95% of companies use them or have internal recruiters. It is standard with all industries, period. Management…
Hi, Brice: I know that problem. The current walkaround is to disable your vsync in display drivers. You need to set it to "force off". If you have a display adapter with a fixed refresh rate (ie 60 hz). Then maya window thread will grab 95% of frames from those 60 leaving just couple to pico. When you disable the vsync…
I posed the characters and made an alternate skin for the second player. I'm getting to the 95% finish stage, which means I could tweak this stuff forever. I think I'll work on the toolbag lighting a bit more, adjust the skin on the players, and get that window to reflect properly. At that point, I'll consider this a…
Thanks, Abrvpt! I havent worked on him much at all the past couple of weeks...things got crazy busy! But I'm about 95% done with the highpoly...just gotta do a few detail passes and tweak a couple of more things. But after that I'm going to polypaint most of him, then knock out the rest of the texture detailing in PS after…