Yes. This is a very straightforward shader that lerps between two textures with a non stepped ramp that is 50% black and 50% white. As far as the shadowed outline goes, it's nothing new but most artists choose to make the outline full bright. Keep in mind that you'll have to reverse the shadow and highlight because the…
yay! Good choice. James Bond should seethe, and he's a definite seether. It's also important for Bond to seem old enough to have been around the world 50 times and getting his head constantly kicked in, before gaining and losing a wife, and then going round the world another 50 times with another round of vicious kickings.…
I wanted to make a Red Alert 3 mod a while ago. It was set in the '50s, so I'd go looking for concept images from real military equipment, but also concepts and wonder weapons from a variety of eras. Up to a point where I'd start to listen to '50s music all day long and watched the Atomic Caf
Hey Texelion, Gotta say I really like your new piece. Fun, bubbly and a nice healthy dose of Barbarella influence. Most of the guys above pointed out a few problems. Mostly the lighting and spec maps for the metal. Personally I'd lose the angles of the model which are deep in shadow for a nice 50/50 between the light and…
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does that mean that if i goat a guy into signing a contract where he has to pay me 50 bucks a week for the rest of his life, for some mundane benefit, he can NEVER get out of that? i'm just assured 50 bucks a week for ever? this just smells like bullshit. even cell phones can be canceled with a fee.
Hey there, im looking for a character 3d modeller and texturer for a 3d post apocalyptic rpg with 80's elements, the kind of techno cool stuff :D Im offering a 50/50 revenue share for any artist who is interested with any skill type. email me at aburton.live@gmail.com Hope to make a fun game with you guys, Thanks
I found out that the 3d-io stuff is on sale too 50% Coupon.... http://www.3d-io.com/development/ http://www.uv-packer.com/ http://www.texturebaking.com/ But it works on all their products so 50% off subtotal. Don't know if anyone here has used these.. planning to try it out since it's on sale
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes. I need a hard surface artist to step in and replace those greyboxes so I can…
This is looking much better. Also, maybe try taking away/back the "frowny brows" a little and I think you'll see a little more humanity in his face than what you've got now. Are you using photos as a base for this texture, or is it all hand made? Looks like maybe 50/50?