[ QUOTE ] [ QUOTE ] lol, then why don't you stfu already? [/ QUOTE ] Translation, if you didn't get it: this is a SF4 thread, not your personal vendetta thread. Take it somewhere else, because nobody is interested in hate-rants from an anonymous internet user who makes bold claims. The saying "are you high?" is a common…
Lady Death Fanart Collectible: Part 6 Polypaint and base desing Hi, it’s been a while since my last post, some projects and being sick with COVID interrupted the process of this piece but I’m back. It’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible…
Max has a few different ways to generate renders. Some of them pull their file format and weather it renders a single frame or a range, from Render Setup Window (0) even if you aren't using it to render you still have to set those options, COMPLETELY backwards and broken but its not surprising... Also if you are rendering…
Hey everyone, I want to improve my 3D modeling skills and aim to create something similar to the black dragon model below. The model appears to be fully rigged and ready for animation. What software should I learn to achieve this level? Which techniques should I focus on? I’m currently using Blender, but I’m not sure what…
Always thought Dreamworks was just an "also ran" to Disney, and the quality was a cut below. Had some potential but always went too commercial. The usual 1 dimensional characters, lame plots, fart jokes and mediocre pop songs. CGI filler for the kids. I always wanted to see a Pixar film, maybe a Disney, and DEFINITELY…
Well, the game ran ok on my system @ low res with medium settings. I'm going to be building a new rig in a few months anyways so I'm not worried about performance. I enjoyed the gameplay a lot more than I did with th UT3 demo... so my preferences have shifted amazingly to wanting this game and 'meh' my want for the next…
There are a few too many variables here to give you a clear answer (such as, what engine will your work go into?). However, it seems like your biggest issues is that your spec/gloss values appear differently in Toolbag than other shaders, a very simple thing you can do is adjust the slider after you import. Gloss values…
I just installed my whole system on my new SSD and ran into this Issue. Fortunately there's a way to do it guys! You just need to make a Junction into your ZbrushData folder. Basically you take all your files/folders that you want to be elsewhere and you move them from your ZbrushData folder to the wanted location. Then…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…