I'm generating sprites for a Facebook Game. Using 3ds max 2011 and rendering with mental ray. Did a search on the subject and it seems I need to turn off "pre-multiply"..... where is that or what is the equivalent in 3ds max 2011? I turned on don't antialias against background which seemed to produce no results. I am…
First, don't worry I don't plan to make a thread about my maxscripts needs everyday :) Now, I was working with a small model today and wanted to know if there was a way in maxscript to shut mirror center seam ? I'm using align to x to make sure my selection is alright, and want to move it to x=0 (without changing the yz…
Hey So, I've got my skeletal mesh imported to UDK (keep in mind i'm running a blank version of UDK - No unreal tournament.) and I have all my classes set up, like so: MyGameInfo.uc MyGamePawn.uc MyGamePlayerController.uc My problem is, none of my classes have ANY effect whatsoever... My game type selected in the world…
So I looked into at least 3 forums on this issue but I could not find a solution or a problem that is similar to mine. All I could find is meshes disappear during play mode. So I import my meshes from 3ds Max as fbx, everything works fine and the meshes are there and then I change viewport and then BOOM, all of my imported…
Hey guys and girls, I'm having an issue copying animation from one animation layer to another one. When I try to select my control objects on the BaseAnimation layer and do a CTRL+C or Copy from the Edit tab, then switch to my NewLayer and try to paste, I get the error "No objects selected to paste keys. When I try using…
Just updated to 2018 from 2016 and I'm having a couple of issues with the UI in 3ds max. So basically i can't select drop down windows (such as export selected which is a drop down from export in the file tab) and I can't move my custom toolbar buttons from where i have put them in the toolbar (whereas in 2016 this worked…
**Answer** Step #1. Create a Bezier Curve and a Bezier Circle. Step #2. Modify the shape of the Bezier circle to match the shape you want by selecting the circle > press V > Free, to openly modify each handle to create the desired shape. Once completed go back to the Bezier curve > object data Properties > Geometry > Bevel…
i use cs 5, has some cool features but it always does this amazingly annoying thing where it loses selection of the document and you have to click on it again to get it back (most frequent when i undo) so, for example, if i have a brush selected i have to click the brush back on the document to have it reactivate which…
I am using SUITE. This vehicle I am making is a part of game showreel. It is created in 3ds max. After my painting process I am going to render it in 3do (still/turntable). I am not going to import it in a game engine such as UE4 or Unity. But as export target needs to be selected in Ddo project creation process, I have…
Hi Utility! Its all about the curvature :) I would suggest you work your way backwards if you are unsure, select one of the included masks to se how they are set up. You can also select a smart material that you like and apply it to your mesh, go inside the mask for the scratches and see how they are made! But if you want…