Hi, got a bit of a problem with baking objects using alpha channel. Basically what I want to do is bake lots of layers of dead leaves which are just alpha cards scattered on a plane. I'd like to get a usual diffuse/normal/AO bake from this and I'd like 3dsmax to take into account my alpha for the leaves: PROBLEM: it cant…
hey, just a quick question regarding open edges... When I ran my STL check on my high poly model, all my errors were open edges. Firstly I wanted to ask - why are open edges an issue? And secondly, I wondered if it is acceptable to have open edges on floaters. I found with some of my floaters, leaving the edges open helped…
It really depends on which point in the process you're asked to do a test. If you're one of many candidates doing a test for a shot at an interview and a possible position, then no, you wouldn't typically have talked about wages or other details. If you're well into the interview process and you're a likely candidate,…
Certainly a lot to think about, Gir, thanks for the input. We've always considered the sliders as a way to tweak and play with the texture content within the app. So instead of switching to photoshop to adjust the curves on your gloss map, you just mess with a slider in TB and see what works. I can see your point about…
Andrew does show on Artstation two diffent workflows. One are the background obejcts or orbject without subD. The others are mostly quads cause of the displacement they use on those SubD meshes. There is still so much confusion about ngons and "bad" geo. Ngons and tris arnt bad. But you need to know where you should work…
Ok, so I thought I'd post seeing as I myself, am in a similar boat to you. I studied game design at University finished with a top degree and enjoyed doing game stuff; I still want to work in games however took the first studio job I was offered and at the mo am a 3D artist for a architect/vis company. Its no where near…
I own a 5D Mark II and am going to be using it next year to shoot some short films. It's an outstanding camera; TV and Hollywood productions are starting to incorporate it into their shoots (an episode of House was filmed with it for exmaple, and I think David Fincher used one during the production of The Social Network).…
Looking pretty good! Keep it up! Crits: - careful with the tiny sharp details, if you're baking normal maps those details might not capture well. I'm mostly looking at the thin indents on the pointy bits of the last image. - You've got some clipping issues, usually where the cloth meets the armor bits, you'll want to get…
ok dude, because this is hurting my eyes every time I look (And I want to see this look good) you need to learn to take screenshots proper if you want some good feedback which means drop a player start go into play mode hit Tab type "Showhud" (which hides your hud) then type "Set rez 1980X1050" (Or whatever rez you think…
While I do feel that the 20 dollars a month is more than fair, and I am pretty stoked, let's not get to the point where we are being inconsiderate and ignorant of other peoples needs and aspirations. I know a few people who literally can not afford the 20 bucks, but want a job very badly. They have Student Loans, A family…