hey, just a quick question regarding open edges...
When I ran my STL check on my high poly model, all my errors were open edges. Firstly I wanted to ask - why are open edges an issue?
And secondly, I wondered if it is acceptable to have open edges on floaters. I found with some of my floaters, leaving the edges open helped me get the effect I wanted, but if this is not proper practice then I will use a different method and close them.
Replies
What do you mean with floaters? On the high poly or low poly? Both should be fine but keep in mind how SSAO reacts with low poly floaters. Open edges for high poly floaters are fine as well as long as it bakes right.