in most cases its gonna be fine, don't over think it. if you have a model with a ton of chunky bolts actually modeled all over the surface, cutting each of them into the underlying surface is going to be way too time consuming and will massively increase your tri count for zero visual results. clean meshes are nice, but…
You have to know what your end goal is so that you can make these decisions. There is no rules about how to do these things, it just depends on your projects specific needs. Do you need high resolution on the fingernails? The hands? If so, maybe you need multiple materials for the entire character. If Disney type…
1) I can pretty much guarantee you that the portfolio required to get in at either of those joints would be vastly different both in terms of content and execution. If you want to work in games you need to show: realtime in engine work, for environments you need to show a heavy use of trims and tiling/vertex blending etc…
Sorry if I repeat anything, didn't read the other posts. The header looks very unappealing, and as a first representation of yourself and your aesthetic skills, could hardly be worse. Terribly gradients, bevel embossed text over some vaguely eastern print. is this how you want to present yourself? If you're going to do…
selecting a file and then pasting it doesn't work because that has not much to do with the clipboard - it is more a explorer specific function not a application wide standard. I mean have you tried the same with Photoshop or msPaint ? because it wont work. Sure I could program a drag and drop functionality but then again…
I believe gauss can go suck an egg, I dont remember saying anything that would warrent your reply. I stated many times I like the game, and the forum was created to gather first impressions. I bought the game, so the developers already have my money. Thats the biggest compliment I can give to them. My fiance' is a…
I got done a great deal more than I meant to today - But I did run into another problem. The UVs! Long story short I'm glad I kept the array of polygons (aka the cubes with holes in them) in a separate item / container / object AND made a backup before deleting everything in order to export to .fbx ; Turns out there are…
Hello Everyone, I have an Ugee G5, Not sure their history of making products but it looked solid and when i received it i was further impressed with the quality. I have only been using it for 2D painting and it has been great. i went to go sculpt with it for the first time since using my Wacom bamboo and it will not…
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The Brief Four ruggedly handsome Polycount members started chest bumping, things got out of hand and they decided to settle their feud the old fashioned way: Create a character that looks more awesome than the others. To keep things civilized, the four have decided to work with the common theme Shadowrun and to make a…