About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…
So here's the thing with zbrush: it's designed like a painting program. It's an Image Document. The 'document' is essentially a 2d document that is made out of pixels, just like photoshop documents (zbrush even exports the document as a .psd file). The difference is that each of these document pixels can also store…
I've discussed several times with others how much I can't wait for another application to come along and replace Zbrush. They thought I was being silly. The high poly sculpting in Zbrush seems to be nothing more than a mistake, or an easter egg, in the design. The workflow is a disaster no matter how much someone tries to…
Monumental Games are putting together a team of talented artists to work on our upcoming project "Football Superstars" We are looking for individuals with a keen eye for detail and a passion for games. Requirements: Advanced 3D Studio Max user Exceptional skill in modeling environments and/or props. Solid understanding of…
Here's a little extra info on a quick process and setup for how I do screens. Firstly, I place the camera in the scene. I open kismet with the camera selected and make a new Matinee. Matinee will usually give your camera a movement and a FOV track. I usually kill the movement track because sometimes the first keyframe…
Also, the images on GitHub were created with GenAI and show several significant errors. Like spelling, and ignorance of actual topologies. They don’t show what the product actually does! This makes any user who knows topology not want to buy this product. The 2nd YouTube link in GitHub is broken, as stated. But also,…
Hello again Polycount :) So over the past two weeks I have been learning as much as I can about rocks, never made them before and to be honest I knew there is an art to them (love looking through the Rawk thread here in Polycount, and after working on my own, I take hat off to you guys), I just didnt realise just how much…
Hello, friends! 😊 We are DanStudio This is a Victorian office scene, available for use in UE5 and Unity. Thank you for your interest in our products. Unity Asset provides Built-in, URP You can find high-resolution images and detailed information in the document below! 📄 Document…
Hello, friends! 😊 We are DanStudio This is a Victorian office scene, available for use in UE5 and Unity. Thank you for your interest in our products. Unity Asset provides Built-in, URP You can find high-resolution images and detailed information in the document below! 📄 Document…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…