This is a furniture study I did to get the hang of Normal mapping high poly detail to a low poly model. The screen shots are from the unity game window using a surface shader I wrote. Any and all feedback is welcome. reference / inspiration http://www.coasterfurniture.com/Item/-2044668416/500681 workflow 3ds max - modeling…
Hi all, I'm curious on what applications folk are using for their terrain systems for games these days. Ive had some success with GeoControl and Mudbox and I've used Terragen and World machine in the past for generating heightmaps for game engines. Is there anything I'm overlooking that is a must-have for terrain work?…
I have been searching for a while now but haven't been able to find a certain video. In the video it's basically showing super real 3d environment, and in the video there a few scenes where you see the 3d camera being reflected into the shot. Another scene, you see the creator adjusting a camera near some trees. I can't…
Primarily a 3d artist, but I dabble in animation and rigging. I have industry experience and 2 shipped titles. Checkout my portfolio below; http://www.westonmitchell.com rate can be discussed via email. (Contact information on above site)
Hi guys,I've provided you a reference photo which may be a 3d render by itself. I modeled such an object. I tried to make such a material but I couldn't get the exact same result. As you see in the reference photo, there is some amount of whitish scattering and absorbtion.Please help me to make this material in Vray.…
WIP PROGRESS ANGEL ZONE GOTHIC PUNK Lineart Reworking this portrait. Any comments on what looks off or weird is appreciated. I haven't added the darkest shadows, not sure how to go about it yet. I want the primary focus on the face, wings second. I'm using mostly Emma Watson pictures as reference for the face.
I am really impressed by works like this one for example https://www.artstation.com/artwork/3o1oBB or this https://www.artstation.com/artwork/XBnDyl Do you know any good tutorials that cover in detail this specific workflow? I already have my eye set on few tutorials on Gnomon and Gumroad but I can't say I've searched…
I'm in need of a freelancer who can rig this character in Maya -- Then to be used in a Unity based game. Must include IK/FK, control rig, and basic facial controls. This may be difficult because of the loose clothing, which may cause some problems. If you're comfortable with this task, please message me your rates +…
This character is for a game I'm soloing, entitled "The Chronicler's Catalyst". I post updates on other parts of the game at: http://zetheros.com. I spent a few years smithing plate armour. Zetheros wears a blend of 15th-16thc Gothic and Maximilian plate, with fantasy elements that would work IRL, as this 3d model will…