At our studio we are producing a full-blown Starfox parody for the iPhone ALA 'Team America'-style. So far it's been pretty fun(ny) working on the game. I'm currently working on the player's ship, crits and comments are more than welcome :) Edit: forgot the polycount, 178 faces
Thanks fellows. Iciban, check this out: http://www.polycount.com/forum/showpost.php?p=1515379&postcount=170 http://www.polycount.com/forum/showthread.php?t=88799 Pay special attention to Tyson Murphy's tutorials. He's the one.
http://www.diablofans.com/blizz-tracker/topic/227302-patch-103-now-live/ 1.03 is live. If this means barrels and stuff... That makes me a sad panda... That is one of the best parts of diablo. Finding amazing stuff in barrels.
Hearing reports of the neck falling off the guitar and the drums denting easily. And apparently the strum problem is one of the switches being knocked loose. and how to fix it: http://www.neogaf.com/forum/showpost.php?p=8689883&postcount=137
Hi guys! Just want to share with you all my portfolio projects. Hope you all like it! :) Goblin inspired on the goblin enemy from "Unison League" : https://www.artstation.com/artwork/3drQ3E Polycount: 17K Tris 1 Texture Set with 2048x2048
oo some dude in female uniform... Some cosplayers are real good reference tho. Like this one. http://fc00.deviantart.net/fs71/f/2014/073/7/3/73cc935f3151bb28a9d9dae1a01cdb60-d6adfgx.jpg http://photographers.acparadise.com/65324/4496/3d61a746491ee3256237e40ff2f4ecc4.jpg
it's not public i'm afraid, they're just ironing out bugs. Shouldn't take long till release i hope. They have a free 30 day trial version for modo 103 and i'm sure they'll have the same for modo 201
Thnx for advices. I fixed that things u were talking about. Now im slowly moving into detial. Model is HP. Has something about 1.3 mln tri heheh Nop it is premantntly closed. :) Here is new up: And a head.
Note - I got the triangle count wrong for my character. It is actually 33 174 triangles. That's what I get for rushing to submit this, haha. Edit: Here are additional texture sheet shots, not part of my official submission:
Sadly they seem to have stopped creating more podcasts. But The Game Industry Mentors did an episode on interviewing for the job. I listened to this before I started interviewing for jobs and it really helped a lot. http://gim.acanaday.com/?p=170