Yeah Jack Thompson is just a pain in the ass. He doesn't distinguish what he is really arguing about. Is there a lot of violence in games? Sure in some there is tons. BUT!!! Isn't the same violence in cable tv, on the news, in movies, in books, etc? I think the images of a video game character blasting his way into a bank…
Dear Everyone, we are looking for 2D/3D artists that can help us create and refine the second part of our Left4Dead 2 campaign set in pripyat, the reactor, and the wastelands in between. Who are we Currently we are 4 people from germany and the netherlands, working on finishing the first part of our 2 part campaign. This…
See, AI regulation is not what's needed. What's needed is regulating how the DATA is used, which is much more plausible. Here's how I would do it: Unless it is part of the public domain, the data needs to be opt-in, completely transparent and royalties need to be paid to the artist/writer/programmer each time it is used.…
there are maybe a handful of game studios in the entire world that have teams for specific parts of their pipeline, and even they have strong cross-overs. if i remember correctly, Epic have some guys who sculpt characters, and leave the texturing to others. whether texturing is the only job of those other people though,…
Hey guys :) I'm gonna be part of the World of Warcraft artist stage at the Blizzcon 2016 on nov 5 ( 10am) https://blizzcon.com/en-us/schedule#sat-nov-5 Please swing by and ask questions if you are interested :) I will be with the talented artists Cole Eastburn ( http://thecolehole.blogspot.com/) and Eric Braddock…
A quick update- added the loop part of the locomotion. It's still in blocking+, so trying to get readability down. Next I will work on timing and getting the flow a bit more smooth. Edit: After some thought, this is too busy and I'll be revisiting my initial blocking which much more closely resembles a walk cycle.
Overdue update: Everything is blocked out now, still need to tweak the hips/legs portion I think, it looks "off", not sure what it is. Going to start refining the back wings a bit, then start the connecting pieces (filling in all the black spots from the concept sheets), then move on to the "Id" parts. Any feedback is…
http://opensnc.sourceforge.net/ The OpenSonic team would like to replace the ripped sprites with original characters (in the Spirit of Sonic, but not too close) to have a fully legal and free (as in FOSS/open-source) game. So if you are a sprite artist or a concept artist with a great vision to create some new characters…
Here we go... After I spent time with making a decision concerning the champion, I picked Varus. This will be my first character I've ever done, so I need you guys to be harsh with me and I need your critiques. In this way this competition will be a win for me no matter what. :) This is a block-out of what I have in…
1st Dorado - Alexander Zlatovchen The
model looks incredible, great job on the clothing and accessories. Top level. You did an excellent job in Marvelous Designer; those small details really make
a difference. The level of detail is amazing. I would’ve liked to see images of the texture maps and UVs. I also wish I had seen…