Is that a Fog of System You got there? Dev Update #11 Character Modeling Clara worked on the basic infected and took a few weeks off animation to help catch us up on some character modeling that has fallen behind. Andrew Smith was a recent hire and got started on his task of being in-charge of all player customization…
^^What he said. It's a term applied in anything art-related, such as how vector-based artwork is basically non-destructive in that you can easily scale it up so it's the size of a billboard or shrink it down so it fits on a business card. (That's why almost all corporate logos are done as illustrator files/vector-based) If…
[I KNOW THIS IS A VERY OLD THREAD, BUT I STUMBLED ON IT WHILE LOOKING FOR ADVICE ON HOW TO RETOPOLOGIZE A HUMAN BODY. SINCE IT'S ONE OF THE FIRST RESULTS OF MY SEARCH, I GUESS OTHERS WITH SIMILAR NEEDS WILL EVENTUALLY LAND HERE. JUST LEAVING MY 2 CENTS FOR THOSE WHO'LL COME AFTER ME.] There's nothing *technically* wrong,…
Wow! Thank you, everyone, for these incredible feedbacks which has helped me to figure out where my skill level is at and what I should do before getting a job. :smile: @griffitii Thank you, John! Btw your hallway complex is looking great! I totally agree and understand that my portfolio is not amazingly impressive. And…
Keep in mind it's fuzzy math and not a precise calculation that needs to be perfectly nailed, getting close enough is fan-tastic. Another way to think about texel density is in unique surface area, that you need to cover an object. Like wrapping a present, how much wrapping paper do you need to cover an object. Come up…
TIGER BARB early concept art pre sihouette study Anvil Hill AHC-242 Tiger Barb and variants The Tiger Barb chassis, chassis ID# AHC-242 is one of the more interesting vehicle concepts thought up by Anvil Hills engineers. Developed to mobilize their 120mm AHMGG (Anvil Hill Massive Gatling Gun). This craft can be tough to…
bunch of perfectionists in the industry. if the guy wants to call it done. he wont get a job. it looks QUITE GOOD as it is. all you guys have to just be satisfied with A GOOD LEARNING PIECE. :P Seriously though, i'm not actually trying to be a dick about this - saying "i've learnt a lot from this piece and it's time to…
It's helpful to know if you're pursuing in cinematic or games, so I can tailor my critique. First impressions: -- The first shot is not bad, though it lacks some urgency both in posing and timing. If you're going for games, I'd make this a bit more aggressive, otherwise it's good as a mechanics piece. -- The dino piece has…
Well, it's very hard for me to think of a serial killer in a winter woodland environment and NOT think of The Shining, although I'd probably look to that film as more of how to make an iconic environment. Serial Killers tend to be more menacing when you really don't know they're a serial killer at all, with just a hint of…
Got a positive video review of the game here. If you didn't really get how the gameplay works from the trailer, this does a good job of explaining it. The characters and enemies are mostly in the 1000-1500 triangle range. I'll do a more in-depth behind the scenes at some point, but since the game ships soon all my free…