Hey everyone. I'm working on this prop right now. An old fashioned armchair. It's supposed to be a cloth version. The type of furniture grandmas in the 70s-80s had. I want the whole thing to have a creepy feeling. I think the spider legs are perfect for that. I want the whole thing to look like the spider is coming out of…
It feels like everybody in the creative industry freaks out about either being too young or too old. Its like people think they need to be 24 years old forever in order to fit in. You're going to keep getting older. Eventually you'll get grey hair! :o Hopefully you'll be in your company's CEO position by then though. Just…
Hello all. It's been a while. So I'm working on something new and I'd love to get some feedback. It's supposed to be a old Russian tram/cable car. I wanted to create a hyper realistic look like something out of Battlefield 3/4 or Crysis. I'm thinking I should have started with a 4096x4096 though now...? The texture is…
Hello! Wondering if anyone can give me some feedback on my old man sculpt. In the concept art you can clearly tell that the man is smiling even though the beard covers up his mouth, my sculpt looks more like he's just closing his eyes and I'm not totally sure how to fix it. Any feedback appreciated! (mustache is also rough…
Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…
Thanks! But even i consider this project a challenge for the lack of references related to the typical famous actor or a bunch or references for defining a final work i choose only one, the bare minimum. I didn´t consider it even a good reference, the photo is tilted a little bit, B&W, super focused on the little/tertiary…
Hey everyone, I'm starting to go through old projects that I never finished, and I decided to move this one into UE4. This is from the Sept. 2013 noob challenge. Most of the models were finished except for a few, also most of the textures and arrangement in the engine needed to be done. There are some things that could…
What made me feel like crap: Wanting to say, what i want to say & the rest of "you" preventing me, you as in website "mods" & the like because reading the truth (or you claim my truth) will ruin your day if other people get to read it, they might agree. Wanting to say a lot of you claim to be adults & show a lack of spinal…
Started this project about three days ago for a class I'm taking and to use as a portfolio piece. We were asked to start a development blog about it, so what better place to do it than on polycount. The scene is planned out to be a steam/cyberpunk old west town. I want it to be playable at 60+ FPS. So optimization will be…
You know it's cold when your toothpaste is frozen. A lot of things in the bathroom freeze, so we started keeping them in the bedrooms. And it sucks when the mouthwash is so damn cold, hurts the teeth. It's not that cold really, but it amplifies when there's INSIDE your house. The trap door for the toilet got frozen shut by…