I'm planing to do a fighting game for smartphones in which there can be up to 4 characters on screen at once, so what polycount would be acceptable for the main characters?
Hi, posting the work i've done for wasteland 2 crowdsourced project at begining of the year. I would like to submit more content for the asset store, so comments & advices are welcome! https://www.assetstore.unity3d.com/#/content/7052 A little wip of the asset :
Recetly I got a test for applying as a senior 3D environment artist. The task was to make a small level inspired by a piece of concept art by the amazing Dmitry Barbashin and make it feel different. It also had to run with 60 FPS on my 8 years old Android phone (it does). With the generous permission of Dmitry I am posting…
Had some time over the holiday so i decided to work on some of my own stuff and improve my texturing skills. Any comments or ideas on how to make it better would be great. I have it in UDK but i need to find a good way to display it. Tri count is 6,455 and all my textures are at 2048.
Hi everyone, i'm a indi dev that just made Victory Lane Racing and i need feedback on it, thank you https://play.google.com/store/apps/details?id=com.victorylane.racing
Hey everyone I have an interview for an associate artist position with a studio, it says to have experience with unreal 3 I was wondering if anyone had any recommendations to what I should know about unreal 3 to be better prepared for the interview. Thank you
Remember 3D Motive's Subject Zed contest? I submitted this model with a texture pass, and when the contest ended I decided to work on it more. Here's what I've been working on: 992 tris Diffuse: I want to bring this to finish. Crits are encouraged, comments are welcome. :)
They have a mobile crowd system for AI set up in the Jazz mini game example that comes with UDK. I am having a hard time figuring out how they set it up. Simply copying and pasting the kismet and then customizing it is not working for me.
https://recruit.zoho.com/recruit/ViewJob.na?digest=ELadRg6aQd@AUgOKuInnbrrGeReDOpBRILW4GNXyyAY- Looking for a Concept Artist with a focus on mechanical, modular, and scifi themes. Full Time Benefits Onsite Gym Excited Veteran Team backed by Nexon and Respawn.