Hey guys, I'm looking to expand my knowledge of networking and convention interactions (networking, portfolio reviews etc) to better line myself up to get a job. And I feel like this kind of a list could really benefit a lot of people here on polycount. Personally I'm looking for things in Southern California, but any…
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@Wulf - there is a script for max to make a perfect circle called Loop Regularizer, maybe you can try those? just for a quick fix. @Yoon - it's not that hard to change color in modo, I did play around with brighter and darker version of the coil, but decided to go with this rusted feeling to make it looks match with the…
Hi, I thought I would share the results of some recent experimentation with a post process cel shader. you can see them in motion on twitter @planetaerth. I wasn't sure about posting video here? I'd be interested to hear any thoughts, I'm experimenting with various approaches to cel shading in UE4 with aneye to use it in a…
Student following Media Design specialized in 3D Artwork and Game Design, looking for collaborative work opportunities to build up my portfolio and skills. I have experience in Autodesk Maya, Adobe Illustrator, Photoshop, Substance Painter and Clip Studio Paint. FULL PORTFOLIO: https://cara.app/scvoid/portfolio/all…
this is either a colorspace issue - make sure you're outputting raw from painter and importing linear to blender (i don't know what blender calls it) a tangent basis issue - make sure your model has the same tangent data and triangulation for both the bake and the render meshes. if you're using fbx there's a tickybox for…
If you're a fan of the Chilly Palmer movies, Get Shorty and Big Trouble, check out Be Cool. It's a fun, pop culture film, with a great cast playing hilariously well written characters. Vince Vaughn and the Rock play very entertaining characters. Great "have fun at the movies" kinda film.
@ Kitteh: Definitely agree with you on the AO for the screws, I just can't seem to get a good High to Low Ao bake from max though so I'm gonna try my luck in xNormal. Also will try and get more grime in those crevices. Btw, awesome work in your Debauchery thread, really cool stuff. @ dansher: Those are the wires for the…
Just curious since I've been here so very long besides color bleeding "possible issues", with what i will mention what other issues are there to it? When we where learning this stuff back in the day (& this also works for concepts) was work on it at any resolution & then scale it down by /2 sharpen [not over sharpen], & do…