(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
Looks really cool, I like your lighting and use of color. One thing I think stood out to me is the graffiti, in real life i dont think there would one be one super massive perfect graffiti on one wall, maybe add some smaller tags around the other walls to make it look like many people have been to this place over time.…
Hey Polycount, I am trying to make a likeness of a friend of mine. Right now I am at the stage where I started doing the pores. But I thought It might be a good Idea to get some kind of rendering setup going to get an idea how visible the detail is that I am sculpting onto the model. Right now this is how it looks in…
I are seeking a talented concept artist to create engaging and immersive visuals in the style of Rage and modern Doom games with an aesthetic leaning towards Blizzards look. The artist will be responsible for designing characters and capturing the gritty, dark aesthetic of the genre with a cartoony like spin. Ideal…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Major Update: I think I've nearly finished with this, my final presentation on this is in the morning. Overall I've managed to fix most of the problems I encountered such as the material problems. The fix was achieved by both condensing all of my materials and mat ids into 2. In the code I then setup an array in the same…
i have 18 years under my belt doing art, i especially like doing horror, but open for anything i guess :) i specialise in realism and high detailed artworks. i am very flexible unless it is chibi, i might struggle i take inspirations from the old masters in my painting here are two of my sketches the rest can be found on…
how far are you likely to be hiking? you want to buy GOOD quality boots, and break them in way in advance, i mean like... wear them all day every day for everything that involves walking. because if you don't you WILL suffer. you want good quality socks as well, one thing we were taught in the military, was to always look…