That is exactly the problem with my current workstation! Ah. I think you're right here, will revise it with a new mobo Though I don't mind the 760 vs 770/780 sine it is $100 cheaper and will be roughly the same to the extent of my use. I am excited for this and want to do it right ^.^ But Computers are expensive!
Quadro/firegl cards are typically much slower at the same price point as consumer GPUs. To get a Quadro in the performance range of a GTX 980 you have to spend $5-6K, which is simply insane. A Quadro (K2200) at the same price point as a GTX 980 is roughly 3 times slower. For game dev work, there is essentially no reason to…
Dude, these are top notch works. Also I really dig the material and render setup you got here. There are various apps out there to help you with auto-unwrapping the models properly until you can do them by hand. As for texturing, I suggest you do a youtube marathon and read cg magazines for cartoonish texturing. Here's a…
so i guess i have nothing to worry.... o_O here are the specs of my rig. -DFI LANPARTY DK X38-T2R LGA 775 Intel X38 ATX DFI mobo -Intel Core 2 Duo E8500 Wolfdale 3.16GHz 6MB L2 Cache LGA 775 65W Dual-Core Processor BX80570E8500 -RAM 8GB -SAPPHIRE Radeon HD 4870 X2 2GB 512-bit -Antec NeoPower 650 Blue 650W ATX12V / EPS12V…
For high end 3d, I wouldn't recommend any of the MBPs, the 750M in the 15 inch really isn't going to cut it, and you're not likely to find any laptop in the 13 inch range that will come anywhere close. You're probably going to need to look at 15-17 or bigger huge beefcake laptops, at which point I seriously question the…
there's no way I can use modo without scripts, and I think many people finds it that way. Using scripts are highly encouraged. There's many incredibly handy scripts. you can start here http://community.thefoundry.co.uk/discussion/topic.aspx?f=37&t=52061 some of scripts are coming with easy drag'n'drop style installer. For…
Thanks Suba :) . I'm coming to terms with the fact that I'm a better 3d artist than I am a concept artist, as long as I'm bringing art to life, I'm content! I finished the high-poly model of the demon shaman after revisting the sculpt and redoing most of the anatomy and accessories, pretty happy with the result. Moving on…
Vertex color is interpolated in a linear way. The distance between two vertices directly controls the width of the gradient between them. You need to change the topology of the model to fix this. You can fix this by selecting an edge loop, turning on Edge Constraints, and moving it.…
Here is a demo of a song I am working on. I do not know what to name the song or call myself. https://soundcloud.com/user-776369754/workouttime-demo-v3