Okay, yeah that what I thought you meant. Good looking out man! I'm almost done with the rest of the design leg-work, so I've left that mess for last. Hopefully I can resolve that part and jam on the color work shortly. I'll post another version in a few, but if you wanna drop by my Twitch […
no you are wrong sky, it's accurate I have seen that skin in many real photoes from battle of belgioum, that tank belongs to 1SS panz division in Kampfegroup peiper. Durring preperation for Ardens offencive the paint the armor in rush thats why the paint the sides with white wash , also with snowfall the difference bettwen…
Salut! hehe :D Ti-am lasat un mesaj pe blog. Partea amuzanta este ca am vazut ca esti din Ro de abia dupa ce l-am postat. Oricum sunt foarte impresionat de ce esti capabil sa faci. Sper ca lucrezi ca un concept artist pe undeva. Freelancing? Daca nu... sadface... Sunt curios sa vad ce mai creezi. Bafta!
Sooooooooooooo...The girl character is named after her ass, and the African guy is named after the colour of his skin. And the other two characters have their personalities on display. Is the African guy a demolitions guy? is he Angry, is he happy? why is he called stuffing Brownguy. Surely you guys didnt really run out of…
The foregrip is rather far back; having it further forward near that side rail would be more stable. Also the width of the magazine seems quite low considering the width of the barrel — and also considering the upper parts of the gun look quite thick and heavy. I like the four extrusions on the side though, thy look cool.…
So I decided on some base meshes for clothes today, will use three types of shorts/pants, three types of shirts and three types of shoes as bases and then variate textures on them. Here is a first drawft of the Long Shorts base mesh, ust threw a texture on there so it isn't final. Also, is my posts just so aweful that…
Definitely start with 3DS Max, because it is important to learn how to create models with clean topology before you jump into using tools or plugins that speed up or automate the process. That being said Zbrush can certainly be used to work on hard surface models. If you are looking for tutorials check this out It has a so…
the 16UU=1ft is because the characters are 96UU high. If you change the units you are using then the unreal characters will not match up to your props. The playerheight will be wrong too and your world won't look right when you walk around it. Changing the units is fine if you're re-making all the assets in the game and…
Can't see the images you posted and neither can I access them by opening them up in another browser or tab. I searched it up tho and tried to delete Polycount from HSTS and accessing it through HTTP only, no luck. Extensions are all disabled to no avail. Is there another way to access HTTP to Polycount? What's strange is…
The handheld ist the whole console. Hybrid is the false name because the docking station give you no graphic power. The docking station is for Power supply and conncection to the TV. In the video you can see that the a player disconnect the Switch running Zelda on the fly which means in my opinion no Chip in the station.…