Well, honestly I can't tell because there is no wireframe view. I'd assume since this is for a game and at a ps1 level, you would want very low poly and so that's what you should show in screenshots. As for the look of it, it definitely matches that classic look (including the texturing)!
Today Valve just released information about new update, it has tons of new thing including new feature workshop :D . http://www.dota2.com/balanceofpower
I know unreal has some great tools for artists to import and work with the engine, what other games out there include the toolset to do similar? Crysis?
A very early still of a scene in the game my team and I are working on. I wanted something to include something for a vlog our lead GD is making. C/C is always welcome! Thanks