For baking animation you would want to open the motion tab in max. Make sure you have trajectories selected. Start time is what frame the animation baking starts on, and end time is the end from of the baked animation. Samples is how many key frames you will have in between the start time and end time. Make sure you have…
vj_box: I didn't use an alpha because RYall, the man in charge of the mod said that he only wanted a diffuse and normal map for this character. I would have certainly used an alpha/opacity map for this character if I had the option, and it was particularly hard for me to not want to use one for areas like the spur and…
Again, I disagree, i dont think you should say that because you cant go all willy nilly on making stuff without making it in a smart way. Whether you're using layers, hiding shit or not you still have to make things in a smart way. Technically there is no hard set limit, there never has been...for anything. But if you dont…
If the 8pm - 8:30pm starting times on Sundays is too late in the evening for a good chunk of those wanting to play, then we could possibly move to an earlier time in the evening. I'm up for whatever ends up being agreed upon as a suitable time to allow most of us to be able to play conveniently. I figure that'd suck for…
Hi guys, I need your help! I am gonna do a freelance commission where I do a moon, probably one high poly version and one in lower resolution. The customer wants me to give her a price estimate and I have literally no clue. What is fair to ask? I have looked at turbosquid to see what similar objects costs there, and the…
I know there's some other NIN fans on this board, so if you're one of them, then you'll be happy when I say that TR just put up 4 (4!!!!) albums of new music on nin.com. You can download the first album for free, or pay 5$ for the whole thing. There's also the fancy pants 75$ version and the super fancy pants limited…
Hi everyone, I recently started playing around with UE4. The new roughness map is amazing but I am a little confused about how the luminance values from Photoshop correlate to the 0-1 nature of roughness in UE4. Plugging a constant with 0.35 value into roughness gave me a good result but I wanted some variation so I made a…
Care
Of Editions is a Berlin/Vienna-based label. We produce concerts and
festivals, and develop new forms of distribution. We're
preparing for a busy season of grant-hunting and we want to work with
someone who can help us with applications: translating between German
and English, doing application research, organizing…
some how face book has infect the site now? okay, no more black and green i guess? mmm idk how i feel about this, has it always been like this and i didnt notice? not a fan of the (f)book. Your place i am just a visitor. face book colors? ooph. Also i liked how i was able to see the threads i already viewed can that at…
Hello Sandjar, Some decent progress, I think you've got the basics but you've got quite a journey ahead. Here we go. Thumbnails on artstation, need to be feature your models better. Overall you should work towards getting a 3 point light setting scene setup in Unity/Unreal. Or you could if you're only doing characters look…