Really good job with those items. I wonder how your items will look like after month when you will get used to workflow and limitations of Dota2. About game readability of items please double check if your normal direction aren't flipped. Files provided in technical requirements page have normals red-right/green-up however…
Nice, your modeling is beautiful! Love the use of materials, its all very crisp and defined. Really makes me want to rip up some of my stuff and up my game! Would love to see how you get some of that resolution, are there tiling textures on parts of the assets or is it all unique with detail tiled over? Like for example…
I double checked all the settings they seem correct: Texture Type: texture (normal map for normal map png) Max Size: 1024(matches png) Format: True color I set the Project Quality dispaly as shown above. I am beginning to suspect that there is some aggressive mip-mapping going on. when I zoom in very close, the texture…
I am getting somewhere! I had my environment in a gray color when I turned it to black the matte plane dissipated from the render. Is this normal behavior? But now my shadow is to strong. I have set my shadow density in the light parameters to 0.33 like you did and in the matte itself I toned it down too. Yet it is still…
Thank you both for the kind words, and yes i do see how the white is rather blinding now, typically my monitor is set to the lowest brightness to avoid strain so i dont notice till its on someone elses screen or i happen to crank mine up. yep the materials need some work to get them looking right i have touched up the…
Ahh crap... I figured that would happen. Curse you again Max2008! Good thing I decided to post a screenshot. When I get a chance I'll convert it over to 9, but I'm not sure you'll need it by then you're picking this up pretty fast =P For dramatic lighting you want to keep the dramatic lights from shooting light into the…
@A_B Sorry for taking so long to respond. If haven't messed with this in some time because I was doing other things. As far as purely getting better vertex painting results (minus everything else I did here) there's this video which walks you through everything pretty well: https://www.youtube.com/watch?v=OPHnxGb6KHA That…
So I wanted to sit down and show off some of the work I have done for a small project I started yesterday my plan is to see how much I can get done in around seven days to text my self allow my self to grow by doing something I've never done before - a Horror game!!! so as my spooky adventure starts it felt like I should…
Well its been quite a while! The 3D visual team at work has been pushing towards getting into more interactive projects. I have been leading the charge since I have always found interactive media interesting. Back in collage I took a few courses learning Macromedia's Director and learning the Lingo scripting language that…
If you happen to know German this might interest you: http://www.elaspix.de/singleview/archive/2013/january/02/article/blender-render-farm-in-der-amazon-ec2-cloud.html Also this: https://cgcookie.com/blender/2013/08/09/setting-up-a-render-farm/ (also check out the comments) Apart from that you'll have to do some research…