Did 99.8% of this at the end of 2023 so I feel like it's still appropriate to post in this thread. Concept for a boss idea for my small game project I've been working on. Tried to push my 2D abilities and figure things out in concept before moving to modeling. Can see a higher res image as well as modeling progress in my…
Wouldn't it be possible to have the SVOGI in the high end PC games and in the editor but when you have to target the lower end PCs and console ports just bake off of the SVOGI system at a fraction of the typical time with some slightly raised parameters? You can afford non interactive update rates. I mean, you would still…
The winners have been announced, congratulations to all who participated! Here is a recap and some gorgeous eye-candy! All the Substance Designer graphs are available for everyone to dissect on Substance Share! Global Winners: 1st: Manhole Cover on Cobblestones by eedobaba7726 2nd: Procedural Chainmail by nlongchamps 3rd:…
I am trying to create a texture of a large potter with the dimensions 12m x 3m x 1m. I have tried several ways of Uving it and bringing it into quixel for texturing, and they each present different issues when finally viewed in a game engine (UE4 / cryengine). 1st way of unwrapping = low resolution up close If I unwrap the…
You're kinda starting in the wrong end I'd say, it's useful to pick up your standard 3d-modeling software first. They won't hire you just because of the Zbrush-skills, there are a lot of good sculpters out there, try to go with the basics first. You're good enough in Zbrush for now, try to adapt to a workflow using only…
Hello friends! Today, I am sharing some of our historical stylized characters with you. We are a leading Chinese art outsourcing studio with over a decade of experience delivering high-quality visual content for AAA games. We have had the privilege of collaborating with top-tier clients, including NetEase, Perfect World,…
Hi Frank, first of all, thank you so much for taking the time to write this in-depth feedback. I’m really grateful that you did that. The branches on the sword really don’t look like the ones on the shield, i definitely need to go back and redo a lot of stuff. i’ve already made some changes, ditched parts that I felt that…
Hi portfolio https://www.artstation.com/offtop https://sketchfab.com/imitate/models Cool modeler and animator at your service, can support a wide variety of styles Also embedding models into a game engine, have basic knowledge of scripting in Unity my rate is 14 $ / hour Sorry, i live in russia so i am considering crypto…
Hi again Polycount, I ended up getting a job while back all due to all you guys so thank you so much. I started trying to get good at 2D work soon after I started but have avoided showing anyone until now. Any kind of feedback or criticism is welcome. So far I avoid using photobashing or a 3D base, I think this one took…