Hi everyone! I have modelled and textured a classic beast for GoodKill of Gamegine. GoodKill is a rail shooter FPS game that you are a U.S. Army helicopter door gunner in Vietnam War. About 1.5 year ago I posted my first topic in this forum to get feedbacks and I feel like my career has reborn that day. The critics were…
Hi all, here are seven macros for Affinity Photo. Those scripts can help and significantly shorten the time needed during the channel editing process as well as conversion from RGBA to R-G-B-A files. The from scratch macros allow stacking transparent vectors or textlayers on top of each other. This only works as long as…
Hey guys, My dream is to create my own game with impressing environment which uses stylized/hand painted textures, cool animations and camera movement and a complex combat system. So I asked myself where should I start and I think the best is to learn modeling/sculpting and texturing first and later I can learn animation…
Just getting into 3d isbe quite challenging. And getting the prop modelling gig aint the easiest. Since most like it so much so they tend stick to that once they get it. To myself, its a dream gig. Just make models and get payd for it. Nowadays thats something i do for fun, then sell the modells on turbosquid for…
updated the demo with some driving cars (looping in a circle) and moved the camera slightly so that you can better see the cars booth up front and far away (LOD wise) still same link: http://www.renderhjs.net/bbs/polycount/raceEngine/dmo07/RaceEngine.swf
I would recommend that you change the WorkerProcessPriority
in your BaseEngine config file. This will make sure that unreal uses all of
your CPU cores when building shaders giving you about a 8 times speed up. Edit this file: C:\Program Files\Epic
Games\UE_5.1\Engine\Config\BaseEngine.ini Find the line with…
It shows that you are new at this. None of the character designs appeals to me. They all have of late 1990s 3d art without the benefit of good, handpainted textures. I also keep getting a 3d software tutorial book vibe from your modeling work. Remove everything. Look at other games, try to think out for yourself why…
Senior Software Engineer - Game Team https://jobs.lever.co/skydance/1493a018-7dca-4fe2-88a2-aec9269e0ffa At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of…